[fuHTMLGen] Renamed Files folder to Assets folder
[fuHTMLGen] Some fixes and improvements

- a custom css file is added when in Assets folder
- fixed some bugs in the HTML file
- some improvements in generator's source
[fuHTMLGen] 1.0.3.0: Added two necessary config values into the HTML file for JSIL
[fuHTMLGen] 1.0.4.0: Changed way how files are added to the manifest file depending on their format
- "Image": bmp, gif, jpe, jpeg, jpg, png, svg
- Sound: ogg, oga, mp3
- "Library": js
- everything else: file
And added Fusee.Engine.Imp.WebGL.js to the manifest file

ToDo: check if there is more than one format of a file available (like .mp3 and .ogg)
[fuHTMLGen] First steps to next version:
- organized files in subdirectories
- jsil config outsourced to an external file
[fuHTMLGen] Added progress bar + removed unnecessary script import
[fuHTMLGen] 1.0.5.0: Now working with config files

- added posibility for custom xml config files
- outsourced JSIL config
- organized files in subdirectories
- changed type library to script like the folders are arranged
- activated JSIL's progress bar (can be disabled via config)
- fixed a bug where config and css files are added to manifest
[fuHTMLGen] Fixed a bug + custom progress bar
- copy of existing files threw an error
- progress bar function ist now in the jsil_config.js
[fuHTMLGen] 1.0.6.0: If an audio file exists with two extensions (like a.mp3, a.ogg), they are added to the manifest with the format property.
[fuHTMLGen] Remember: Always save *.tt to generate correct *.cs
[fuHTMLGen] 1.0.7.0 - Everything for working with NAudio/WebAudio
[fuHTMLGen] 1.0.8.0: Using Path.Combine to work on Linux
[fuHTMLGen] 1.0.9.0: mainfest is always necessary because of Imp.WebGL/Imp.WebAudio
[fuHTMLGen] 1.1.0.0: Added WebNet.js to the manifest
[fuTools] Merged fuHTMLGen
[fuProjectGen] Initial commit
[fuProjectGen] Initial project
[fuProjectGen] gitignore/gitattributes
[fuProjectGen] 45% done.

- asking/checking for valid name
- creating new GUID
- open, modify, safe Engine.sln
[fuProjectGen] Completed Engine.sln integration. Overall: 60%