- Atlas data is now available after a SkeletonAsset is loaded
- Split out the code that builds the atlas, state, and skeleton data from the SkeletonAsset::initialize() function. They are now in two separate functions, which are safely called at the appropriate times.
- Fixed script code for SpineToy. It's all using the correct variable names and properties now
- spineboy.atlas was pointing to the wrong path for the PNG. Fixed that as well.