Merge pull request #319 from ReyAleman/master

added setWorldType to the Game metatable
New Lua events, etc

Event: Player:onMoveItem
Event: Player:onMoveCreature
Function: Creature:getSummons()
Use std::forward_list where possible

std::forward_list is a singly-linked list, which is more efficient and
has lower memory overhead for elements (because they only point forward)
than a std::list. It's more appropriate to use std::forward_list where
we don't need to push back (or the order the elements are in is
irrelevant), and we don't need to call size().
Merge pull request #320 from dalkon/master

New Lua events, etc
Remove setWorldType from compat.lua

It was never supported by the engine, so we're not providing
compatibility for it.
Move getCreatureSummons to compat.lua