Don't consume resources when reverting deconstructed/destroyed buildings.
Don't discard unadded decimal portion of queued resources
Add a function to queue resources
Subtract resources for repairing buildings
Merge branch 'resources' of github.com:Unvanquished/Unvanquished into resources

Conflicts:
	src/gamelogic/game/g_buildable.c
Resources removed instantly when removing an int amount
Merge branch 'master' into resources
Marked buildings only give the percentage of their worth based on their health
Fix marked buildables. Also remove unnecessary parameters from build point functions.
Merge branch 'master' into resources
Merge branch 'master' into resources
Remove repeater build zones.
Merge branch 'master' into resources
Merge branch 'master' into resources
Rename Mine -> Drill
Change default mine rate. It now mines 10 resources per min
Merge branch 'master' into resources
Merge branch 'master' into resources
Merge branches 'master' and 'resources' into bots+resources

Conflicts:
	src/gamelogic/game/g_buildable.c
	src/gamelogic/game/g_local.h
	src/gamelogic/game/g_main.c
Tell bots about the mining buildings.