Light does not "explode" even though it starts the animation.
Added log to explode label
deleted some jpgs inside the .fla file
better handling of timing of the fireball.
Merge remote-tracking branch 'origin/externalFiles' into refactor

Conflicts:
	FlashGame_flash_08.fla
Added .gitignore ignoring the preferences file, I hope this works.. Added log to AS layer of light which proves that the explode animation should be displayed.