Cycles Preview: Rotated Suzanne a bit for better angle. Raised the intensity of the mesh light, and moved the mesh/lamp to also be in the layer of World Sphere preview (was black previously, since it had no lamps)

git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@54157 954f8c5b-7b00-dc11-b283-0030488c597c