debug: ArrayBoundException removed for the last case on y
we now can change ship orientation when you place your ships
Change the game system to check if the game is over
A bug has fixed: I add an instruction to re-initialize isOverGame when you restart a new game.
change the graphic sea to add crosses on the missed/touched cases
just change version
use CmmGameAdapter instead of Game
use CmmGameAdapter instead of Game
change graphicSea drawing.
Now a graphicSea have a General who is drawing at the right for player, and at the left for ennemy
Calcule Methods and listeners has change to work with this new configuration
Already add the General Sprite used for General graphic drawing
change CmmScreenAdapter to change automaticaly scren refreshing, and change all extended Screen and all constructors to work with this changement
add a new Listener helper which change screen when on touch
now can change general status and draw the good image
refactoring
add textures for happy and unhappy general
change filed name. Bas ctrl+C/ctrl+V ...
add some images, update others