Added new item - nanopaste.
Researchable by RnD (materials and engineering tech), used to repair robots and robolimbs more efficiently (twice as fast and both damage types at once).
Open incisions in surgery now bleed until closed or clamped.
Merge branch 'nanopaste' into bleeding-edge-freeze
Merge branch 'surgery' into bleeding-edge-freeze
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Fixes issue with 0 toxloss giving people worst pain message.
Moved organ and blood code to module folder.
Moved most organ and blood procs to that folder.
Refactored handle_organs a little.
Added comments in some places.
Moved code for injecting and taking blood to separate procs.
Removed special case for blood from regent transferring proc.
Fixed humans spawning as limbles torsos.
Moved ruptured lung effects into lung processing
Merge pull request #2539 from comma/organ

Organ code restructuring