Improvement: It was added the vertex highlighting to the sculpt tool in order to give us a visual feedback about the vertex tension (or influence).
The red color was used for highest tension and black for no tension.
Improvement: It was added the vertex highlighting to the sculpt tool in order to give us a visual feedback about the vertex tension (or influence).
The red color was used for highest tension and black for no tension.
- It was changed the "cursor" color schema (the vertex highlighting color) in order to represent the sculpt brush and the strength value;
- removed some unecessary comments (my with my name);
- it was added a call to "wings_wm:dirty()" in the handle_sculpt_event_1 (state=?SDL_RELEASED) because I experienced a non paint issue in a PC with an (poor) Intel video card.
wings_tweak.erl: adde supporte for highlighting the vertices influenced by magnet;
wings_draw.erl: added support for drawing the vertex highlighting in Tweak mode.
wings_pref_dlg.erl: added option to setup the Magnet color (the translucent circle and vertex color for highlighting).
The field tweak_magnet_color already can be set in the Tweak Preference dialog.
My additon to Preferences dialog was a mistake.
Updated french translation to wings 1.4.1.137... New Tweak tool is done. All strings are on the exact same order than the english file. Others *_fr.lang need revision too.
Updated french translation of the Sweep command to Wings 1.4.1.137
Updated to 1.4.1.137
No such function - lists:delete_nth/2

Signed-off-by: Peter Lemenkov <lemenkov@gmail.com>
Merge remote branch 'micheus/mv/tweak_highlighting'
Merge remote branch 'micheus/mv/sculpt_highlighting'
Merge pull request #26 from lemenkov/fix_missing_fun

No such function - lists:delete_nth/2
Merge pull request #22 from TulipVorlax/master

Updated wings_fr.lang
Note: Added checkmarks to the Sculpt mode menu so you know what
tools are active. [optigon]
Delete old array module

A better version is now available in Erlang/OTP dist.
Handle epsilon better
Add some missing functions to e3d
Add to/from euler_rad functions to e3d_q and e3d_mat
Remove array module loading

The previous commit was only half done.
Basic building blocks