some random generation added
Hud class
Moved entity generation code from levelgenerator to entityfactory
Added health component to player
GetTextureIdsANdPositions() method
Added hud to game class, added hud initialization
Actually added health component to playerr
Fixed sprite coordinate
Fixed enemy sprite. Merged levelgenerator changes.
Merge branch 'master' of https://github.com/Valtis/Peliprojekti-2013
Re-enabled hitbox debug
Hud.bmp