init commit
setup everything
add gameloop, transformworld, arrow key bindings
better movementhandling
better eventhandling
add real level
add level as .lvl, change color to grey
cleaning up stuff
replace setTimeout with requestAnimationFrame... somewhat fast now :)
minor refactoring of transformObject
minor refactorings to input, speed
Revert "minor refactoring of transformObject"

This reverts commit e592f3b0cf1684f84c86a573d41afbc9d568b350.
wip
wip commit because girlfriend
better obj movement handling

fix edge-speed-bug
make lookupGoableP work

compose (doOr lookupWallP, lookupUndefinedP), getArray motherfucker!
add generated js to gitignore
implement teleporters and small cleanup
black background
add massively stupid enemies