Deleted Roomate class
Cleaned up assets
tiny edits
Maxs changes
Fixed an error that showed up with a pull
Menu Screen!

But now the Gamescreen's render method isn't firing...
Added Menu and Game screens
consolidated map drawing - preparing for collision testing
consolidated player texture
started adding stuff for collision detection, also changed player movement a bit
changed initial player position alg.
first pass at a viable collision system. sticky walls right now, and inefficient.
removing lots of unneeded stuff
How do I ignore the bin/ folder?

We don't need to track all the binary files that get generated when we
run the program
finally decent collision detection
Merge branch 'Movement' of https://github.com/meggers/devMaze into Movement

Conflicts:
	DevMaze/src/com/devtalk/maze/Player.java
updated gitignore
Close to a pause screen setup

Any idea what the error messages could be about?
The batch cant draw - WHY?!
updated android libs, refactored collision detecting (again)