Separate in-memory structure for MD2 models.
Some reorganization.
Extract triangles from MD2 Gl command list and draw with triangles.
Do mapping of vertexes during lerping, so that triangles can be drawn with single command as indexed triangles.
Remved unsed parts of MD2 data.
Do MD2 triangle extraction during loading.
Forgot to add new files.
No need to keep MD2 GL commands after loading.
Do MD2 vertex remapping during loading.
Allocate single memory block for MD2 model data.
Merge equal MD2 vertexes.
Fixed MD2 shadow rendering.
Removed saving of MDL model meshing data.
Removed calculation of fan lengths for MDL models.
Include vertex index in MDL commands.
Merged equal MDL vertexes.
Store MDL texture coordinates separately.
Calculate MDL tesselation data separately.
Removed calculation of MDL triangle strips, draw them as separate indexed triangles.
Removed some intermediate data arrays.