ajout hallo sous fantome
move map in diagonal + handle clic on unavailable target + staticOccupationTypes in globals
remove comments
Merge branch 'master' into jibux
remove completely occupationTypes + perso in the middle + all map with water ;-)
remove completely occupationTypes + perso in the middle + all map with water ;-)
Big changes: creation of class Map and use of it everywhere + move all map + clean
Update tile.css

correction bug affichage eau dans map_editor
Update tile.css
first version of move between maps
Merge branch 'master' into jibux
a bit of clean, add direction.nochange
change map diagonals
check if we have finished directly afer move + clean
handle clic on perso next to other map
clean + math.abs for converting position + get neighbour size for converting clicked position instead of character's current map
change map regenerate neihbours and redraw them (with the perso). TODO draw only the new ones and suppress all the others
only new map are drawn, keep neighbours + map are added in the correct position + delete old one
New start and addAction more strong! + clean + uniformise typeof
clean + COMMENT ALL CLASSES ;) + handle non main character moves between maps + add modified ihm character