initial test bed + sample auth server api
changed api to use dependancy injection
updated test to do inject memory modeler
moved into OgreServer folder
Merge branch 'master' of ssh://dragoonsaga.com/home/ogre/ogre-server
test commit
remove and ignore .sdf files they are regenerated locally as needed, and are rather large
updated .gitignore
updated .gitignore
simple implementation of kingdom and army clientside;
moved RECRUIT menu item into ARMY;
create army when RECRUIT is selected -- just simply add it to the list of
objects and then draw it at the location of the castle.
Merge branch 'master' of ssh://dragoonsaga.com/home/ogre/ogre-server

Conflicts:
	BattleSimulator/BattleSimulator.sdf
rogue class, massive restructuring using EventAttack. Huge fixes.
added acolyte tier 2 classes. more big fixes and skill changes, more standard status effects.
add army to settlement it was recruited (created) from;
display list of army at settlement in army-details
Alotta fixes
Merge branch 'master' of ssh://dragoonsaga.com/home/ogre/ogre-server
pulled out common components into OgreEngine directory;
pulled client portion into OgreClient/client.js;
Ability fixes, added blink.
Merge branch 'master' of ssh://dragoonsaga.com/home/ogre/ogre-server
Blink added