Adjust some no-ready-to commit data
Fix the refrences to how to find the game js
Remove the filter, since Hud is a better way to do that
Split the recoding code out to it's own file
Turn runtime quickly into a class
Improve Input to include alt, ctrl and shift. Those don't 100% work yet
Add an option an a generic wrapper for collecting timings
Convert all the events to Event class
Cleanup Runtime a little
Remove the singular input, give every Physics an input and use events
Fix two small bugs in the implementation of saved chunk attr
Add tile/chunk support for angled chunk tiles
Readd (temp) the interval for chunk painting
Undo some bad optimizations
Add sqrt, min and max to misc
When you get a tile, make sure to floor the x,y position
Convert physics to only x and y momentum and a bad impl of slope walking
Make the phys_box position unrelated to any other graphics state
Make set_pos better at checking slopes and traversing sloped tiles
Make br a valid slope for checking collision