HealthItems ate now spawning and respawning
GameHandler: LifeBar added. Texture chosen depending on Players Live
Merge branch 'master' of https://github.com/GameEngineering/TheGame
Modified that players max live is 100 and can't go over that even if collected a healthitem
Fixed a bug in FUSEE
Fixed a few bugs.
Merge branch 'Network' of https://github.com/GameEngineering/TheGame into Network
Merge branch 'master' into Network

Conflicts:
	projects/TheGame/Entities/Bullet.cs
	projects/TheGame/GameHandler/GameHandler.cs
	projects/TheGame/GameHandler/GameHandlerServer.cs