Placeable objects should not collide unless they have a NiRootCollisionNode
Merge remote-tracking branch 'scrawl/collision' into next
Markers should still have collision if they have a NiRootCollisionNode
Fix message boxes not opening if they opened as a result of object activation
Merge remote-tracking branch 'scrawl/activation' into next
Always run key (Y)
Handle always run in the inputmanager, instead of using forced stance.
Removed a leftover
Merge remote-tracking branch 'scrawl/alwaysrun' into next
Fix NPC race height not being applied