Testing out some of the 3-D in non-orthographic views. I'm including the new textures and materials I've been working on as well.
On another note, we've been running in to a minor jump glitch. This is something that has to do with collisions, so we'll need to figure out what's going on on Unity's end that'll fix this.
Glitch was my fault. I didn't tag the new walls with "ground"yet. Pushing back to fix.
Merge remote-tracking branch 'refs/remotes/origin/master'