Do not re-add priority targets to the primaryweapons priority target list if we cant hit em...

if you need to adjust the distance and speed at which questor decides to not shoot something you need to do that with:

<!--  BOTH distance and speed have to be met before the NPC Frigate will be removed from the PrimaryWeapons PriorityTarget List... (under the distance, over the speed) -->
  <!--  If you wish to effectively turn this off you can set the speedTargetsShouldBeIgnoredByMainWeapons to a very high number like: 9999999 -->
  <speedNPCFrigatesShouldBeIgnoredByPrimaryWeapons>200</speedNPCFrigatesShouldBeIgnoredByPrimaryWeapons>
  <distanceNPCFrigatesShouldBeIgnoredByPrimaryWeapons>10000</distanceNPCFrigatesShouldBeIgnoredByPrimaryWeapons>