Adding temporary GUI things. Just fro proof of concept
Began to "class-ify" the map area and drawing processes

Created Flooring, structure, interaction and object enums to represent
object that should be printed on the GUI in their respective square. The
enums will eventually be used to determine the printed objects at a
specific location and wether or not a player can move to that location.
Merge remote-tracking branch 'cfeltch/master'

Conflicts:
	SoftwareEngineeringProject/src/edu/ycp/cs320/fokemon/Terrain.java
	SoftwareEngineeringProject/src/edu/ycp/cs320/fokemon/main.java
	
	merged changes from codys repository