Fixed a hack to load a saved deck when playing sealed.
Fixing repo
Auto generated commit for version 3.1.99.231-Test
Fixed some issues from #1068
* Other players not being notified of disconnect right away
* cards not able to be moved around(which I believe is the same problem is other odd controller/owner issues)
Should fix issues where "Waiting on Players" and "You have been disconnected" windows don't go away.
Updated recentchanges.txt
Updated gameserv
Temp fix for #1080
Adjustments to maybe stop the effect from happening in #1081, though the suspected cause isn't possible.
Auto generated commit for version 3.1.99.232-Test
Fixing repo issues.
Merge branch 'test' of github.com:kellyelton/OCTGN into test