Version 1.3 - Lots of fixed and features

Added - Spawn Beacons.
Added - Mutex lock to be used in future to stop multiple script
executions.
Fixed - Money duplication bug (fo realz this time).
Fixed - Animations not resetting properly when drinking/eating/dropping.
Version 1.4 - Missions Rework and Fixes

[Added] - Outpost Mission
[Added] - Concurrent Missions
[Added] - World Events
[Added] - Client Markers for JIP
[Changed] - Missions Rewriten to address multiple bugs
[Changed] - Balanced Mission Ammo Caches (Partial)
[Changed] - Faction Starting Pistols
[Fixed] - JIP Loading Bug
Version 1.4a - Couple of minor fixes

Fixed - Getting in vehicles whilst interacting with spawn beacons.
Fixed - Stop users placing more than one spawn beacon at once.
Version 1.5 - Couple of fixes and version change

[Added] - Welcome message
[Added] - Admin Levels
[Fixed] - Town showing in beacon menu bug
[Fixed] - AI running to other mission
Version 1.5a - Added more error messages to the string table

Changed - Errors messages moved to the string table
Version 1.5b - Added more changes

[Fixed] - Spawn Beacon Working When Independent Near By.
[Added] - More Ammo Types.
[Added] - More Player Roles - 120 Now.
[Changed] - Object List A Little.
Version 1.5b

[Added] - Change Log
Version 1.6 - Radar truck mission

Added - Radar truck mission with unpack/pack radar base.
Version 1.6a - Vehicle Management Update

[Added] - New Vehicle Management.
Version 1.7 - Redone Server Spawning and Cleanup

[Changed] - Vehicle Respawn
[Changed] - Vehicle Start Up
[Added] - removeDead
Version 1.7a - Fixed Radar Mission

[Fixed] - Radar Mission
[Changed] - Some Spawning Mechanics
Version 1.7b - Fixed Server Spawning

[Fixed] - Server Spawning
Version 1.7b - Left Markers in now disabled
Readme Update
Readme Update
Version 1.8 - More Fixes and Changes

[Added] Three new objects
[Added] Static Boats
[Added] More anti hack for vehicles
[Added] Check to make sure missions don't pop up in the same place
[Changed] Increased length of welcome message
[Changed] Mission failover to 60 mins
[Changed] Body clean up to 15 mins
[Fixed] Vehicle respawn script
[Removed] Some debuging
Readme Update
Readme Update
Version 2.4a - Added weapon crate balance script

Added - Default spawning weapon crate contents now balanced
Version 2.4b - Camo Net Functionality

Added - Now able to pickup, place, buy and sell camo nets