Version Update to 1.005

Compiler:

- Changed from CygWin to MinGW Version: GCC 4.7.2

New:

- [hentity] Display function: Display an entitys name on the console.
- [hentity] hentity_element_of_name: Check if a given character is
element of the usage_of_character and store its result.
- [hentity] Added comment for enitity struct.
- [hentity] Added description for class.
- [hentity] Added DoxGen documentation to the hentity.h file.
- [StdAfx] Added StdAfx as a main file for including headers.
- [main] Added Intor to Game and a Menu.
- [main] Added function main_options for adjusting some settings.
- [main] Added function main_singleplayer.
- [main] Added function main_multiplayer.
- [hlist] Added new container class -> hlist. It is usefull for linking
objects multidimensional together.

Fixes:

- [hentity] hentity_new: Default allocation to usage_of_character
changed to false

Known Bugs:

- [hentity] Program crashes if hentity_new gets antoher char than a
number for its input_name_length
- [main]    main_singleplayer -> doesn´t display the last correct char
entered by the player