FULLPIPE: Implement Bitmap::isPixelHitAtPos()
FULLPIPE: Fix *AtPos() functions
FULLPIPE: Implement Bitmap::isPixelHitAtPos()
FULLPIPE: Implement GameObject::canInteractAny()
FULLPIPE: Implement CInteraction::canInteract()
FULLPIPE: Make engine conditionally compilable as dynamic plugin
FULLPIPE: Use consistent include guard
FULLPIPE: Remove unused class
FULLPIPE: Inherit GlobalMessageQueueList from Common::Array
FULLPIPE: Added guard #define
FULLPIPE: Turn Sc2Array into typedef
FULLPIPE: Fixed compiler warning
FULLPIPE: Fix const'ness
FULLPIPE: Fix const'ness
FULLPIPE: Whitespace fix
FULLPIPE: Replace goto usage
AVALANCHE: More renaming in gyro2.h.
FULLPIPE: Fix mouse event handling
AVALANCHE: (Hopefully) fix some warnings reported by GCC and Clang
AVALANCHE: Move some static arrays to function bodies