[cocos2d] re-enable chipmunk integration for ios
[chipmunk] expose cpArbiter's UserData
[chipmunk] unseal Body, Constraint, Shape, ...

Keep a reference of the managed object in the native UserData. Allows
subclasses of Shape and Constraint returned by callbacks to be the right
one instead of parent's.

Allow also user to subclass Bodies, Constraints, Shapes. Arbiters are
still sealed: we don't control their livetimes, so if we keep a
referenced to the managed object, we don't know at which point in time
to clear it.
[cocos2d] Fix the API issues spotted by the tests
[cocos2d] fix the constructors signatures
[cocos2d] replace setter-only properties by methods
[cocos2d] fix more tests
[cocos2d] add test for Mac bindings
[cocos2d] fix issues in osx tests
[cocos2d] more tests (some failing) for osx
[TestFlight] Update to 1.2.4 and settings included

This commit updates the TestFlight SDK to 1.2.4 and exposes the
TestFlight Settings as C# methodes.
[cocos2d] Make sure every single test pass
[Parse] Modified Parse Dll Name
[cocos2d] Fix the tests following the changes in maccore
Merge pull request #126 from StephaneDelcroix/fixtests

[cocos2d] Fix the tests following the changes in maccore
[SDWebImage] Some API changes in 3.2
[SDWebImage] Updated TableView Sample to reflect 3.2 API Changes
[SDWebImage] Added a simpler sample
[SDSegmentedControl] Added SDSegmented Control
[GoogleMaps] Updated to version 1.1.2