Axiom.Core is used also by Core, Server and Tests to provide basic geometry types and math
Added Ship with basic moving capabilities
Client build on Unix uses ln instead of robocopy in the post-build step
Removed useless code
Added a simple test for Service
Service supports adding and positioning ships
Extracted Server functionality into a class and combined it with Client in the Standalone project for easy local testing
Added serialization tests for third party types (fails) and speed (passes)
Extended BinaryFormatter with a surrogate provider for Axiom.Math.Vector3. Tests pass.
Client moves a ship around and tells the server about it
Use properly initialized GUIDs
Client visualizes also other ships than his own
Fixed: Client crash on reading the response to a void-returning RPC when server runs on Mono.

Mono likes to specify an explicit 0 content length in its HTTP response headers.
Microsoft .NET just omits the header, resulting in ContentLength == -1.
Removed obsolete code