Merge pull request #11 from Megabyte355/branch-inventorybuilder

Branch inventorybuilder
Added accessors for two attributes in Weapon class.
Added MainMenuScreen, which will replace the old MenuScreen.cpp
Added shadow support in TextRenderer.
Final touches for menu_screen.png
Stable Main Menu Screen achieved.

Added fairy texture.
Adjustments to TextRenderer and TextureRenderer.
Added a Map Editor screen.
Made some small adjustments for TitleScreen in displaying text.
Update ignore file
Added stat getters for inventoryStats map.
Updated Character Files

Character, Fighter and Moblin have been updated with the proper
functions that deal with the item inventory manager.
Buildable MapEditorScreen
Attempt to make a successful build.
(Combat.cpp is not included yet)
Changed Include Path to be dynamic
Wrote skeleton functions (functions that need to be implemented) for Moblin
Added broken Combat class that needs a lot of work.
Temporary implementation of forgotten functions in Moblin.
Undone changes to Moblin.
Made some pure virtual functions simply virtual in Character class.
Merge pull request #12 from Megabyte355/branch-character-updated

Updated Character Files
Merge branch 'develop' of https://github.com/Megabyte355/DungeonsAndDragonsEclipse into branch-ui-improvement

Conflicts:
	.cproject
	.settings/language.settings.xml
	src/Screen/TitleScreen.h
Fixed project includes
Merge pull request #13 from Megabyte355/branch-ui-improvement

Branch ui improvement
Incremental work in Screens
Ignore file