Village + Test OK
HistorizedValue Modifications
Merge branch 'Village' into Test_Merge

Conflicts:
	Game/Village.cs
Merge branch 'Antoine' into Test_Merge
Merge remote-tracking branch 'origin/Stéphane' into Test_Merge
Error corrections
Add JobsModel
Merge branch 'Antoine' into Test_Merge
Merge completed
Merge branch 'Test_Merge' into develop
destroy(pas final) family & villager//modified _familiesList
building => Buy
Merge remote-tracking branch 'origin/develop' into Stéphane
Move Jobs in Game
Merge branch 'fx-destroy' into fx_destroy_jobs
Meeting beginning

Implement a class for Convocating
Use an enum for villager activity
Fill up InfoBox
debuggage & tests, still one red.
VillagerFiance
All green