Changes to node handling for the sake of the renderer
SCripting changes, added damage to MossEvent.
Gitignore add compiled native code
Fix the MapNode default handlerset
Git broke, I think.
Render preparation and interface, added a state machine to client
networking. Server networking state machine TODO
Client networking manager changes. It appears to be taking shape though
is not ready yet.
Work on networking code to soon be able to transmic and receive from
client-side.
We are no longer using Voronoi.
Begin work on making license GPL3 and removing libs from repo
Merge remote-tracking branch 'origin/renderer' to have render processor in
place for the refactor
Some odd thing in MossRenderChunkEvent but I think we'll be fine

Conflicts:
	src/org/nodetest/servercore/MossRenderChunkEvent.java
Refactor to rename packages to their proper names
Our large refactor for package name
Remove duplicate files
Small UDP changes
Setup for grabbing and rendering chunks.  Going to only use a private
local chunk for testing so far.  Commented out the reference to
MapGenerator class in the MapChunk class (the fillChunk method that was
called didn't have anything in it at this point)