Always send RedNet cable state changes to client
RedNet debug mode
Breeder idles if > 50 animals in target area
RedNet meter works on redstone dust
Renamed rednet cable to be consistent
ADE can disenchant broken books from ADE
Changed EntityLiving to EntityPlayer/EntityMob

Defined the EntityLiving check to EntityPlayer or EntityMob checks. This
means neutral mobs are not effected by Sewage, Sludge, or the Sludge
Boiler. This lowers the chance of "Ticking Entity" crashes.
Code Cleanup

Removed the extra import as it wasn't needed in the file.
GT recipes: fix auto-anvil
Fixed backtools compat checking for atum mod
Register MFR liquid buckets with TE transposer
RedNet Historian prototype
Merge pull request #113 from Yoshi667/master

Defined EntityLiving to affect only EntityPlayer and EntityMob
Merge remote-tracking branch 'upstream/master'