Fix identify() in Duration. Allow any duration to be random given a range. Example: delay:1s-100s
Temporary fix for bukkit not returning EntityType of horses properly.
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Add .size and .is_empty to dList tags. Example: <player.flag[flag_name].is_empty> will return true/false.
Allow dLocations to have pitch/yaw! Can also apply a pitch/yaw (pose) by specifying [pitch,yaw] or an entity (such as Player). Example: <player.location.cursor_on.with_pose[<player>]>
Fix delayed queues.
Add first draft of 'run' command. Very similar to runtask which will be phased out eventually. Usage: run [script] (path:...) (as:p@player|n@npc) (def:...|...) (id:id_name) (delay:duration) .. Example: run super_secret_script
Cleanup.