Massive refactor
Added sample of new Nyx XML scene file.
New XML scene loader. Scene start locations are now parsed from XML.
Added support for object scaling. Added support for importing shadow map resolution and depth bias.
Less is more.
Better loading of non-physical objects.
Cleanup
Cleaned up scene loader
Refactored spatial class to be used via inheritence vs composition.
Add parsing of clipping planes and field of view for spot lights in scene loader.
Point lights.
Better support for multiple screen resolutions and pixel aspect ratios.
No more shadow acne.
Removed some debug stuff.
Updated to generate fewer StyleCop warnings.
Added SSAO (not yet integrated). Refactored deferred renderer (incomplete). And some basic optimization to avoid runtime memory allocation.
fps cam start
Added Entities, Rendering, and Rendering.Filters namespaces.
Added Entities.Lights namespace.
Added some comments. Added Doxygen API docs.