ARM: Fix bug in x264_quant_4x4x4_neon

Regression in r2273.
Merge branch 'master' into kaudio
Fix undefined behavior in x264_ratecontrol_mb
Fix array overreads that caused miscompilation in gcc 4.8
x86inc: fix some corner cases of SWAP

SWAP with >=3 named (rather than numbered) args
PERMUTE followed by SWAP with 2 named args
used to produce the wrong permutation
x86: correctly check stack alignment for Atom hadamard_ac

Regression in r2265 (only affected compilers with broken stack alignment,
like ICL on win32).
Fix y4m input with C420paldv colorspace
lavf input: don't use deprecated AVStream fields

Fixes building against newer libavcodecs from the Libav project.
Show "avs: no" --disable-avs option instead of empty string
Disable mbtree asm with cpu-independent option

Results vary between versions because of different rounding results.
Add slice-min-mbs feature

Works in conjunction with slice-max-mbs and/or slice-max-size to avoid overly
small slices.
Useful with certain decoders that barf on extremely small slices.

If slice-min-mbs would be violated as a result of slice-max-size, x264 will
exceed slice-max-size and print a warning.
Add slices-max feature

The H.264 spec technically has limits on the number of slices per frame. x264
normally ignores this, since most use-cases that require large numbers of
slices prefer it to. However, certain decoders may break with extremely large
numbers of slices, as can occur with some slice-max-size/mbs settings.

When set, x264 will refuse to create any slices beyond the maximum number,
even if slice-max-size/mbs requires otherwise.
weightp: improve scale/offset search, chroma

Rescale the scale factor if the offset clips. This makes weightp more effective
in fades to/from white (and an other situation that requires big offsets).

Search more than 1 scale factor and more than 1 offset, depending on --subme.

Try to find the optimal chroma denominator instead of hardcoding it.

Overall improvement: a few percent in fade-heavy clips, such as a sample from
Avatar: TLA.
OpenCL lookahead

OpenCL support is compiled in by default, but must be enabled at runtime by an
--opencl command line flag. Compiling OpenCL support requires perl. To avoid
the perl requirement use: configure --disable-opencl.

When enabled, the lookahead thread is mostly off-loaded to an OpenCL capable GPU
device.  Lowres intra cost prediction, lowres motion search (including subpel)
and bidir cost predictions are all done on the GPU.  MB-tree and final slice
decisions are still done by the CPU.  Presets which do not use a threaded
lookahead will not use OpenCL at all (superfast, ultrafast).

Because of data dependencies, the GPU must use an iterative motion search which
performs more total work than the CPU would do, so this is not work efficient
or power efficient. But if there are spare GPU cycles to spare, it can often
speed up the encode. Output quality when OpenCL lookahead is enabled is often
very slightly worse in quality than the CPU quality (because of the same data
dependencies).

x264 must compile its OpenCL kernels for your device before running them, and in
order to avoid doing this every run it caches the compiled kernel binary in a
file named x264_lookahead.clbin (--opencl-clbin FNAME to override).  The cache
file will be ignored if the device, driver, or OpenCL source are changed.

x264 will use the first GPU device which supports the required cl_image
features required by its kernels. Most modern discrete GPUs and all AMD
integrated GPUs will work.  Intel integrated GPUs (up to IvyBridge) do not
support those necessary features. Use --opencl-device N to specify a number of
capable GPUs to skip during device detection.

Switchable graphics environments (e.g. AMD Enduro) are currently not supported,
as some have bugs in their OpenCL drivers that cause output to be silently
incorrect.

Developed by MulticoreWare with support from AMD and Telestream.
x86-64: cabac_block_residual assembly

RDO: ~20% faster than C
Bitstream: ~50% faster than C
1-2% faster overall, highest on preset superfast/fast/medium.
x86inc: fix AVX emulation of cmp(p|s)(s|d)
x86inc: create xm# and ym#, analagous to m#

For when we want to mix simd sizes within one function.
x86: more AVX2 framework, AVX2 functions, plus some existing asm tweaks

AVX2 functions:
mc_chroma
intra_sad_x3_16x16
last64
ads
hpel
dct4
idct4
sub16x16_dct8
quant_4x4x4
quant_4x4
quant_4x4_dc
quant_8x8
SAD_X3/X4
SATD
var
var2
SSD
zigzag interleave
weightp
weightb
intra_sad_8x8_x9
decimate
integral
hadamard_ac
sa8d_satd
sa8d
lowres_init
denoise
x86util: Support ymm registers in HADD macros
x86: AVX2 high bit-depth predict_8x8c_h/predict_8x16c_h