main.py now dynamically adds move names into the movelist dictionary. I need a good solution to convert inputs into the move names but besides that things are good
Added in downrights. Finally getting to the complexities of input handling
Added in some rudimentary jumping. No animation yet
changed the background to black, found some redundant code
Converting hard directions to relative ones to factor in other player
Changed self.facingLeft to self.facingRight. That was driving me crazy trying to convert it
Added in a block animation. Time to get working on blocking