Fix errors in CountCap when providing player
Add JAS command /jascomposition. Sends chat messege to player number of loaded entities of specified type.
Also number of despawnable entities of each type and specific entity.
Format "/jascomposition <targetPlayer> <EntityCategory>". Target Player is used for dimension to scan. EntityCategory is type to tally. '*' is used for all.
Format "/jascomposition <EntityCategory>". Uses calling player as target player. EntityCategory is type to tally. '*' is used for all.
Format "/jascomposition ". Uses calling player as target player. Assumes wildcard '*' for entity type.
Add JAS command /jaskillall. Kills all entities of the target type in the dimension of the player.
Also number of despawnable entities of each type and specific entity.
Format "/jaskillall <targetPlayer> <EntityCategory>". Target Player is used for dimension to scan. EntityCategory is type to kill. '*' is used for all.
Format "/jaskillall <EntityCategory>". Uses calling player as target player. EntityCategory is type to kill. '*' is used for all.
Format "/jaskillall ". Uses calling player as target player. Assumes wildcard '*' for entity type.
Note when using "*" entities of type NONE will be killed, bu only those that extend EntityLiving.
Add JAS command /jaslocate. Sends message to player stating location of entities with the provided name or in the provided group.
Displayed name is green if it can despawn, red if it cannot in its current state / location.
Format "/jaslocate <targetPlayer> <EntityTarget>". Target Player is used for dimension to scan. EntityTarget can be creature type or entity name. '*' is used for all.
Format "/jaslocate <EntityCategory>". Uses calling player as target player. EntityTarget can be creature type or entity name. '*' is used for all.
Format "/jaslocate ". Uses calling player as target player. Assumes wildcard '*' for entity type.
Note that due to the possibly large chat messages, an enhanced chat client (primarily one with a scrollbar) is recommended to be able to see them locations.
Add JAS command /jasentitypackage. Sends message to player stating the package name of the class registered to the provided entity name.
Format "/jasentitypackage <EntityName>". Target entity to get package name of.