A problem of CCDrawNode::drawPolygon outline
fixed #2247: Using functions instead of macros to speeding up building for JSB project.
Adds std::function support in CCCallFunc

And fixes some minor issues on the iOS and OS X projects
enable C++11 in tojs
Merge pull request #2727 from ricardoquesada/callfunction_cplusplus_11_bis

Adds std::function support in CCCallFunc
Disabling native client build in travis-ci.

Reason: Native client port doesn't support c++ 11 fully, it seems that it doesn't support lambda, please refer to https://github.com/cocos2d/cocos2d-x/blob/develop/samples/Cpp/TestCpp/Classes/ActionsTest/ActionsTest.cpp#L982
fixed #2224 : Update the JS binding code for plugin.
Update cocos2dx.ini, don't genergate bindings for CCCallFunc::initWithFunction
Update AUTHORS

[ci ignore]
Fixed linebreaks on Mac OSX
Fixed tabbing.
Merge pull request #2725 from dumganhar/iss2247-refactor-jsb-proxy-develop

fixed #2247: Using functions instead of macros to speeding up building for JSB project.
Merge branch 'ForReflection' into develop

Conflicts:
	plugin/protocols/platform/ios/PluginUtilsIOS.mm
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
[AUTO] : updating submodule reference to latest autogenerated bindings
Add support for C++ 11in samples
Merge pull request #2736 from CocosRobot/updategeneratedsubmodule_1370316013

[AUTO] : updating submodule reference to latest autogenerated bindings
declare _functions as it is initialized
Merge pull request #2737 from natural-law/develop

Update the JS binding code for plugin on develop branch
fixed #2247: Using functions instead of macros to speeding up building for JSB projects. [For not auto binding glue codes].