placing obstacles now snaps to nearby nodes
shows the snapped to start node
fix double-creation bug in graph.fromJSON
Pathing around obstacles at distance unit_radius is working. Just need to fix the build
Merge branch 'master' into obstacle-snap-to-node
The build passes now
Merge branch 'master' into pathing_with_unit_radius
Merge branch 'master' into pathing_with_unit_radius
Merge branch 'master' into obstacle-snap-to-node
Fixed a bug where I was using degrees instead of radians
Merge branch 'master' into pathing_with_unit_radius
Win and lose handlers now do not take data
Merge branch 'master' into win_lose_socket_fix
Merge pull request #68 from hellochar/obstacle-snap-to-node

Obstacle snap to node
Merge branch 'master' into pathing_with_unit_radius
Merge pull request #70 from hellochar/pathing_with_unit_radius

Pathing with unit radius
Merge pull request #71 from hellochar/win_lose_socket_fix

Fix for "expected 2 args, got 1" for socket win and lose handlers
Merged with master