Whoever called a function parameter m_device is fired without notice.
Add texture bumpmapping feature.
Throw exception instead of assert on nested reliable packets

Fixes a denial of service vulnerability, issue #784
Improve finite liquid distribution, fix small bug
Don't rebuild the dummy shader (less SourceShaderCache warning spam)

Also write something about rebuilding shaders to infostream in
Client::afterContentReceived()
Fix various bugs in formspec menu
-delete/configure button
-enter key
-world selection
-username lost on tab switch
-serveraddress
-others
Fix gamebar
Various bugfixes related to enter key, escaping etc