fix
fix equip target

Fixed being able to equip non Monster "Number" cards (such as the new "Number Wall"
fix

fixed interaction with copy effects
(e.g. Junk Collector )
hotfix
fix
fix
Merge branch 'master' of github.com:Fluorohydride/ygopro
fix: 29669359, 6614221, 69890967, 85121942, 88071625, 98645731

29669359 No.61 ヴォルカザウルス
Now No.61 ヴォルカザウルス can destroy a monster which is changed into face down in chain (By Konami database FAQ), and the attack caluculation is changed  into GetTextAttack().

6614221 霧の王
Now the attack caluculation is changed  into GetTextAttack().

69890967  幻魔皇ラビエル
Add the check for monster with text attack '?'.

85121942  CNo.105 BK 彗星のカエストス
Now damage when battle destroying a monster is calculated by GetTextAttack().

88071625 Ｔｈｅ　ｔｙｒａｎｔ　ＮＥＰＴＵＮＥ
Now the attck and deffense calculation is using GetTextAttack(), and the
summation is changed into the way similar to 6614221.

98645731  強欲で謙虚な壺
Now the card ID in Flag Effect is the correct ID.
add hint timing
fix

fixed interaction when equipping the opponent's Monster.
Merge pull request #555 from sidschingis/patch-1

fix
Merge pull request #556 from VanillaSalt/patch68

fix
Merge pull request #557 from salix5/patch2

fix: 29669359, 6614221, 69890967, 85121942, 88071625, 98645731
fix: 47942531, 6614221, 8794435, 88071625, 73333463

47942531  偉大魔獣 ガーゼット
6614221  霧の王
8794435  合成魔獣 ガーゼット
88071625 Ｔｈｅ　ｔｙｒａｎｔ　ＮＥＰＴＵＮＥ
The atk setting/updating continuous effect was given at SUMMON_SUCCESS
before, which may cause some problem with effects triggered at te same
time.(ex. 王虎ワンフー, traps like 奈落の落とし穴)

Now the atk setting/updating continuous effect is given right after
tribute check, which will be ready at SUMMON_SUCCESS.
Also, the RESET_EVENT is changed into 0xff0000.

P.S.
Current script uses text_attack when calculating atk, so the trap
monster should have their own atk and def data in cards.cdb
Here is a brief list of trap mosters:

28649820 アポピスの化神  			1600/1800
3129635 カース・オブ・スタチュー 		1800/1000
70406920 機械王－Ｂ.Ｃ.３０００ 		1000/1000
13955608 機動砦 ストロング・ホールド		0/2000
21843307 コピー・ナイト 			0/0
90440725 サイバー・シャドー・ガードナー 	?/?
92099232 シェイプシスター  			0/0
79852326 死霊ゾーマ			1800/500
49514333 ソウル・オブ・スタチュー          	1000/1800
26905245 メタル・リフレクト・スライム	0/3000

73333463  アーマロイドガイデンゴー
Now the card name in the script is chaned into the correct one.
Merge pull request #558 from woodee/patch-21

add hint timing
Merge pull request #561 from salix5/patch3

fix
sd25