Helper update.
Autopsy fix.
Changelog update.
Merge pull request #3169 from Segrain/master

Autopsy bugfix.
Merge pull request #3171 from Zuhayr/master

Bleeding minimum-cutting-damage tweak, runtime fixes.
Added minimum damage for cutting wounds to bleed visibly.
Organ regeneration nerf.
Fixes #3025
Fixes #3008
Fixes #2870
Fixes #2947
Merge pull request #3173 from Zuhayr/master

Fixes meteor storm secret, fixes wall recharger sprites.
Revive bugfix.
Merge pull request #3176 from Segrain/master

Rejuvenate bugfix.
Map tweaks

Multiple bugfixes, adjustments to engineering, moved engineering pod, changed the training room to a portables storage room, changed the construction area to a training room, more bugfixes, fixed up a lot of pipes, fixed dozens of scrubbers/vents that were set off or set to the wrong type of vent, more fixes, fixed a crooked AI door, added a few airlocks that were lost with the medical change, more fixes, rearranged the engine room a bit, added a sing observation camera, more fixes.

Signed-off-by: Jamini <mobiousjami@gmail.com>
Changelog.
Merge branch 'master' of https://github.com/Baystation12/Baystation12
Added a clot timer to wounds. If a wound is smaller than 30 damage, it will stop bleeding after <damage> seconds. More damage increases the counter.
Merge branch 'master' of https://github.com/Baystation12/Baystation12
Merge pull request #3175 from Zuhayr/feature

Fixes from master, adds clotting to wounds.