map enemy status requirements
Update .pot file for engine. Update Ukrainian translation.
Update two fuzzy translations
Allow Cutscenes translation
After adding Cutscenes, default mod also should have data.pot. Generate it, add Ukrainian translation.
Merge remote-tracking branch 'remotes/upstream/master'
Don't try to center NPCs on a tile twice

Loading in Map.cpp now handles this correctly, so we don't need to do it
here.
Merge pull request #821 from dorkster/npc_pos

Don't try to center NPCs on a tile twice
Removed dead initialization (found by clang-analyzer)
Merge pull request #825 from hansjoachim/dead-initialization

Removed dead initialization (found by clang-analyzer)
Add Chinese to languages list.
Change languages order
Merge pull request #812 from igorko/master

Update .pot files for engine. Update Ukrainian translation.
Merge pull request #826 from igorko/languages

Add Chinese to languages list.
Merge pull request #810 from RyanDansie/map-enemy-requires-not

requires_status and requires_not_status for map enemies
Remove unneeded 0.5 offset from spawn position.
Merge pull request #830 from igorko/master

Remove unneeded 0.5 offset from spawn position.
Merge remote-tracking branch 'remotes/upstream/master' into fixes

Conflicts:
	src/Map.cpp