* Update to 0.0.7
* Better GL error detection
* Deal with GCC 4.3.0's bug
Merge branch 'master' of https://github.com/yvt/openspades
Renamed ne_version to cg_protocolVersion
using cvar cg_protocolVersion instead of global variable protoVersion
Fixed bullet to player hit-testing routine
Now checks OpenGL framebuffer completeness