added some new sprites
gitignore
fixed conflicts
rebase
Added new mob images
added boss images
merge
Added a button to represent a map in new game view
added new map in images folder for the tower menu
Problem med mouseClicked
Added margin left to text in mapbutton
Added cellpadding for the map buttons
Added database conection for dynamic map choosing
Added an interface for getting all avalible maps
Added thumbnail image resource to IImageResources and implemented on subclasses
Implemented image thumbnail resource call in creation of map button
Changed input parameter on startNewGame(), in main controller, to include a MapCreator
Implemented dynamic handling of maps in newGameMenuController
Merging with Sebbe

g branch 'origin/master'

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Commented on some classes