Added code from old engine (for building OBJ objects)
Client now load first object to the memory
Fulfil virtual method render (parser wont run without define function)
Virtual method getMesh has to be defined
Define implementation methods
First mplementation of class
Add parametrized and non-parametrized constructors to ObjectId class
Declare root getter and Scene default constructor
Resolve including problem, add static counter field, childs list and id member
Declare constructors and add update method
Declare more implemented class than existing previously
Repiar includes and add implementation methods
Add rendering implementation (for all childs)
Triggered rendering of mesh