Created 3 prefabs for the character. The character should be created through code, and these should be connected and parented to each other at run-time.
Grabbed Unity's "Gem Shader" free shaders from the asset store, and applied some gem shading to the keys.
Grabbed Unity's sample robot lab for some textures.
Started adding some texture to the environment to make it less boring.
Removed 3rd person stuff, we aren't going to use it.
Grabbed Unity's "Robot Kyle" to use as a character in our game.