updated sim to get GUI working again
improved basic solution
better player
no more crashes
modularized basic strategy into separate method
almost have new encapsulated player working
new strategy improved
implemented end point optimization as well as overflow prediction
commenced work on making basic strategy ambidirectional
finalized making basic strategy ambidirectional
debugged simulator and hooked up prediction system for strategy selection
work on selectable strategies
working state
wrapping up tournament submission
removed forgotten file
implemented all remainign functionality