Creating Animation.cs

Created Animation.cs and added the using statements
Updated animation.cs with skeleton

Added all of the class variables and the three default methods
Finished animation.cs

Fleshed out the init, update, and draw calls
Update Player.cs

Converting the player class to use an animation rather than a static texture.
Updated game1.cs for animations

Converted game1.cs to intitialize the player with an animation and update the players state in UpdatePlayer();
Updated frame clamping

The width and height were slightly off so The bounds were adjusted
Merge remote-tracking branch 'origin/develop'

Conflicts:
	Shooter_Project_Windows/Shooter/Shooter/Shooter/Game1.cs