Initial Blind work
Finished Blind (for today)
Merge branch 'master' of github.com:austinblakeslee/verthex
Merge branch 'master' of github.com:austinblakeslee/verthex
Changed sectionMaerials so they have knowledge of their own sections
Merged with local changes
Merge branch 'master' of github.com:austinblakeslee/verthex
Merge branch 'master' of github.com:austinblakeslee/verthex
Implemented basic features for section effect visuals
Fixed poison bugs and altered the effects a bit
Implemented basic features for section effect visuals
Fixed poison bugs and altered the effects a bit
Merged with master and fixed some settings I changed for testing purposes
Added functionality for a non-increasing resources game (or survival mode) where you start with a bunch of money and don't gain any. Right now, both server and client have to click the Survival checkbox for it to work
Adjusted the game type option buttons and the tagged section visual effect
updated some sound files. Tried updating the weaponanimator script directly in the test scene as Zach suggested. No dice. I'll message him about it later.
modified dsstore and TimeManager(?)
Merge branch 'master' of github.com:austinblakeslee/verthex
merged with VisualEffects Branch
fixed arrows