First Rough Version

-Assest are now loaded in the Assets Loader
-The Assets Manager returns only single Movieclip,Sound,Image and Particle Objects
Added Handlers for All Assets

-AssetsManager can give out Movieclips and recycle them
-ParticleManager can give out ParticleSystems and recycle them,it also makes sure that only one particle System is used at the time
-Added the posibility to use BitMapFonts
SoundManager Added
-The Sound Manager gives out and playing SoundChannel
SoundManager can now add SoundChannels for Recycling