Update dtooltip.lua

Updates the tooltip so that it is impossible to move off screen and changes the illegible small font to Default
Update dtooltip.lua

Removed debug commented code.
Added INT properties
Fixed entity properties using the function name instead of the key name
Removed nextbot debug
Added a default SpawnFunction - so you don't have to add one if you don't need to
Fixed entity var names
Removed debug crap
Simple accessor for SetCreator - allowing you to find out who created an entity. Potentially.
Update dtooltip.lua

Kept spaces, edited the font, and added logic to keep tool-tip on screen.
Merge pull request #260 from Acecool/patch-1

Update dtooltip.lua
Update SWEPS to new hands system
Merge pull request #299 from robotboy655/patch1

Update SWEPs to new hands system
Fixed Lua error due to hands
This error shouldn't be happening. But this should fix it.
Modified server info to use docking functionality
Add new dynamite models
Added entities/panels for name in timers.
Note: Like hooks, this does not account for name collisions, which might very well occur.
I think it should be discussed for both hooks and timers. For timers specifically it might be better to use a more intelligent datastructure than the one currently used.

Also, I can't get the line endings right. When I try it's either like this or every line shows up as replaced in the diff.
Removed unneeded hack

Melee2 holdtype is fully working on its own. Tested.
Merge pull request #306 from robotboy655/patch2

Removed unneeded hack
Merge pull request #305 from FPtje/master

Panels/Entities as timer names
Merge pull request #304 from robotboy655/patch1

Add new dynamite models
Update flechette gun

Changed model to smg1 and removed values that are defined in
weapon_base.
Added Med Kit SWEP

As requested by Max