first start on turkeys
Merge remote-tracking branch 'upstream/master' into jive-turkeys
Merge remote-tracking branch 'upstream/master' into jive-turkeys
continued
Merge remote-tracking branch 'upstream/master' into jive-turkeys

Conflicts:
	src/nodes/enemy.lua
jive
work on turkey
Merge remote-tracking branch 'upstream/master' into jive-turkeys

Conflicts:
	src/nodes/enemy.lua
moved multiple calls to randomseed to main
allow enemies to die in liquids
fixed a position bug in jive turkeys
gave them more variable motions as well as the ability to jump past walls
fixed turkey direction
manicorns are susceptible to jumpkills when they're charging up their beams
manicorn direction stays fixed during charge up
screen no longer shifts size at startup
Tiny adjustment
more minor modifications
Make drumsticks scroll both directions
minor fixes again
fixes collision bug with dead knife
fixed info box quotes