homage to the creators
Merge pull request #11 from shama/maxstack

homage to the creators
use collide-3d-tilemap for player->terrain collisions
Merge pull request #12 from chrisdickinson/master

Use `collide-3d-tilemap` for collisions
mess with collision velocity
0.3.1 - new collision
Fix ref to THREE in UpdatePlayerPhysics
Merge pull request #13 from shama/playerfix

Fix ref to THREE in UpdatePlayerPhysics
0.3.2 - fix typo
0.3.3 - fix undeletable block and make physics updates server friendly
Allow for custom block materials

Based on the changes made in shama/voxel-texture#4, this enables
two additional parameters for the game constructor: `materialType`
and `materialParams`, which allow you to specify the default
materials to use and alter their behaviour.
Updating README
More readme clarification
whee typos
Merge pull request #17 from dariusk/master

Cleaning up the README
Merge pull request #16 from hughsk/custom-materials

Custom block materials
fix some physics side effects
Merge branch 'master' of github.com:maxogden/voxel-engine
Given the new physics settings that make it so jump height is no longer variable, we need a bigger jump height in this demo so you can clear blocks.
Merge pull request #18 from dariusk/master

More jump for the demo