Added to the functions in Game.java to fill out the monster and item arrays, both are commented though I was unsure where to add the functions for retrieving the data so I left them out but they will be nothing more than passing in a min level and max level and returning approiate areas of the array. Added a getXPos and getYPos in gameobject for the purposes of getting the co-ordinates for filling out the area though they might just default to zero since its just filling the array and that might happen when pulling things from the array.