remove some binary libraries and vss goop
fix slashes in include paths
rename some files that seem to have lost their correct case
add OpenBSD to the same places linux is found in qgl.h
drop fxmesa, old 3dfx headers/functions no longer in mesa
make q_shared.h a bit more portable
add some header fixes
ditch dos style newlines
add some missing newlines at eof
_X is defined in ctype.h, so avoid it
various build fixes
more build fixes
take the casted version of qql assignments from windows file
some more build fixes
don't try to strlwr libGL.so
add a file for cmake
look for the correct game library name
game library needs ui/gameinfo.cpp
unstub Cgame loading
need to set the max texture size