Add some vector stuff
Throw exception when there are parsing errors, Intersect with scene bounding box
Some optimization of the box intersection code
Add file describing papers used
Refactoring
Initial support for kdtrees
Fix the calculation of down and right vectors
Add more SSE + math stuff
Add timestamp
Move things around
Make simd ray
Mor e simd stuff
Add SSE4 barycentric intersection test
more sse stuff
SSE intersection tests
Remove unused files
Rename fields
Add simd intersection
Compute u and v properly
Optimize kdtree generation