strategy: adjust emulation to support ctp

1) update moveToNextTick() to set right key for ctp thread.
2) adjust turt1 and futures to use emuRunCtrl.

Signed-off-by: Zhengwang Ruan <ruan.zhengwang@gmail.com>
regress:emulate: adjust to test ctp

Signed-off-by: Zhengwang Ruan <ruan.zhengwang@gmail.com>
ctp:testctp: change back to use monitor

Signed-off-by: Zhengwang Ruan <ruan.zhengwang@gmail.com>