Slight refactoring of gs_renderer (renaming, commenting) and pushing assets to GitHub
index on obj_rendering: 56e6e7a Slight refactoring of gs_renderer (renaming, commenting) and pushing assets to GitHub
WIP on obj_rendering: 56e6e7a Slight refactoring of gs_renderer (renaming, commenting) and pushing assets to GitHub
Fixed merge conflicts with master
Moved camera closer to plane, viewport scrolling speed halved
Fixed bug where resizing the canvas after it has been created leads to faulty 2D->3D projections
Of all things that could have merge conflicts, it's the commenting
Reduced size of bullets and obstacles
Fixed some comments
Moved connected state block in switch statement out, extract scroll speed variable
Moved scroll speed variable
Changed camera to use z as up
Merge branch 'master' into rendering_fixes
Merge pull request #66 from hellochar/rendering_fixes

Rendering fixes
Merge branch 'master' into editor-instructions