Vanilla Sunday is intended to expand the functionality of vanilla redstone, without leaving a noticeable footprint on a save file. This means that Vanilla Sunday does not add any non-vanilla blocks or items, it only make changes to existing elements of vanilla's redstone. Such as expanding the uses for dispensers by allowing them to place seeds and saplings, giving more blocks a comparator output, and making some redstone behavior tweakable through server and config files.  To-do List: Dispensers plant saplings. Dispensers plant seeds, carrots, potatoes. (MAYBE) dispensers plant all Forge crops and saplings. Dispensers with tools will "use" tool on the block in front of it. Pickaxes, shovels, shears, axes, etc. will break their corresponding blocks. Swords will attack mobs with in the block. Shears will shear sheep. (MAYBE) Have dispensers with axes cut down entire trees in a similar fashion to Treecapitator. Dispenser will breed animals with wheat, carrots, and seeds. (MAYBE) implement some method that will allow dispensers to place blocks. Comparator output for beds. 0 if no player is in bed. 1 if there is a player in bed. 16 if a player has just been forced out of the bed by morning. Allow custom textures for all powered redstone devices. (Example: A powered dispenser could have a different texture than when it is not powered) (MAYBE) Comparator output for saplings/logs. Saplings 0, Log 16. (Configurable) Make zombie's and skeleton's damage, health, speed, and other attributes configurable. (Configurable) Option for the maximum number of blocks a piston can push. Pistons launch players. (MAYBE) Pistons launch mobs. (MAYBE) Change/Improve the beacon system. (MAYBE) Pistons pull tile entities. (MAYBE) GUI for note blocks. Insertion of records into Juke Boxes via hoppers and other non-vanilla methods. Pulling of records from Juke Boxes when the record is no longer being played.