Standardize align values

Updates all align attributes, so all layout files uses the same (new)
system plus fixes a couple of misspellings.
Updated Alchemy Window
Remove unused function
Handle NPCs being a werewolf in NpcAnimation

Note that the body mesh comes from having a WerewolfRobe force-equipped.
Remove some duplicate code
Remove unnecessary mBodyPrefix field
Update part skeletons immediately when added
Fix werewolf claw damage multiplier
Merge remote-tracking branch 'lazaroth/layout_updates'
Merge remote-tracking branch 'kcat/cleanups'
Merge pull request #1 from kcat/werewolf

Update to latest master
Fix HUD weapon icon when turning from werewolf to normal

The werewolf hand icon remained until the inventory menu was opened.
Standardize align values

Updates all align attributes, so all layout files uses the same (new)
system plus fixes a couple of misspellings.
Updated Alchemy Window
Remove unused function
Handle NPCs being a werewolf in NpcAnimation

Note that the body mesh comes from having a WerewolfRobe force-equipped.
Remove some duplicate code
Remove unnecessary mBodyPrefix field
Update part skeletons immediately when added
Fix werewolf claw damage multiplier