Cleanup and syncing changes

-Blowing up all the temp files
-syncing up the changes to the primary files
-Evolve.cs
--fixed the evolution tree construction
--removed the index dictionary
--added a convenience method for finding all the evo objects in evolist
from a particular phase
--fixed temporary morph logic
-Monster.cs
--added some placeholder fields for future care logic
--moved the exp rewarding functionality here from UI
--removed setter functionality from properties
-camera.cs
--moved reward functionality to monster.cs
--changed reward button press calls to message the monster object