lots of stuff added... should have been commiting more
saving structure for mob skills is in, among other things
fixed loadup bugs
fixed offensive skills so they arent self targettable
sorted mob skills written, as well as get num_skills
made it so lanuages cant be added to a mobs skills
made it so mobs can only use skills they have
made mobs able to use skills on their list every thought process
made it so you dont autoattack while charging and auto attacks will resume at half a second after casting is complete
made it so that if the cast time on a spell was larger than the FOM_FIGHTING tspeed, mob wouldnt interrupt itself
players should now load/save their own skill table
added the beginnings of the skillcraft command
made it so skill slots save
skill slots now save/load
added skills command
fixed a few crash bugs with the skills command
added some functionality to skills command
added more functionality to skills command
minor fixes to skillcraft and functionsin handler.c
added structures to mud.h and added int factors to skill_types