Adding a BoundsUpdatingSystem
Renaming and updating player movement to include arrow keys
Renaming the enemy spawning system to indicate its on an interval
Renaming systems to be more descriptive
Updating where the player starts
Adding licenses for the libraries/fonts used
Adding text
Adding text and text rendering system
Adding flicker and flicker system
Making fps logging its own system
Adding start screen and start screen input
Updating code base