* Infected's vote time cut in half if everyone in the game has voted

* Changed time after vote and before game to 5 seconds instead of 10

* After last persons been infected wait 5 seconds before ending game

* When voting/choosing class it no longer says to wait until the game
starts

* Updated Plugin Metrics

* Crackshot support?

* Moved TagAPI's Class into the listeners folder

* Rewrote the way Infected handles KillStreaks

* Rewrote the way Infected handles entitys getting hurt

* Game state is no longer controlled by booleans