gpu: ion: Add null-pointer check after allocation

Check for failed allocation and return appropritate
return code if memory allocation fails.

Change-Id: Iefb83b5e30c3cc581ccecaf6e59eae621be98083
Signed-off-by: Olav Haugan <ohaugan@codeaurora.org>
gpu: ion: Align va address to biggest buffer size

Align the virtual address to the max buffer size to
allow IOMMU mappings at the biggest buffer size.

Change-Id: I74ba665c1782e2f0631274766c5caeeb192224e0
Signed-off-by: Olav Haugan <ohaugan@codeaurora.org>
gpu: ion: Minimize allocation fallback delay

When we allocate from iommu heap we first try to allocate 1M pages. If
that fails we try 64K pages, which falls back to 4K pages. However,
we don't want to incur too much overhead when allocating with fallbacks
so we don't want the higher order page allocation to retry, perform
reclaim, or run memory compaction.

Configure the GFP flags to ensure that when we allocate pages greater
than order 0 we don't try to do any retries, reclaim, access emergency
pools, or run memory compaction. This will ensure lower memory allocation
latency for applications.

CRs-Fixed: 470389
Change-Id: Ibb3483dddbedbc733a1f7968821e7bc47bedffcd
Signed-off-by: Olav Haugan <ohaugan@codeaurora.org>
gpu: ion: enable the kmalloc heap

There are some Ion clients who would like to use the kmalloc
heap. Enable it.

Change-Id: Ie818be9e1211d52d489ad2cb63d94e2fddfc0f01
Signed-off-by: Mitchel Humpherys <mitchelh@codeaurora.org>
msm: Add support for ION Flushing without virtual address

Video has very large buffers to be flushed. Due to lack of
vmalloc space, ion_map_kernel cannot be called on each of
the video buffers. With this change the ion handle can be
flushed without the need of the kernel mapping.

Change-Id: If026f21e44a2cce6c2b8c232fc80a69d0dabcd14
Signed-off-by: Neeti Desai <neetid@codeaurora.org>

Conflicts:

	drivers/gpu/ion/ion_cp_heap.c
	drivers/gpu/ion/msm/msm_ion.c

Signed-off-by: Maheshwar Ajja <majja@codeaurora.org>
gpu: ion: Use correct type for variables

Use correct type for variables to prevent overflow of signed
type when assiging from an unsigned type.

Change-Id: I0055d35c7310d111de590db3798950fd98f1b298
Signed-off-by: Olav Haugan <ohaugan@codeaurora.org>
gpu: ion: Do fallback when allocating large sizes

The preferred allocation of memory for kernel data structures in
ION is to use kmalloc. This is mainly for performance reasons. However,
we are not guaranteed to be able to allocate large sizes. So to keep
the code performing well and at the same time allow for larger allocations,
implement a fallback mechanism for allocation of memory for ION kernel data
structures.

CRs-Fixed: 488521
Change-Id: I8c6a13ad74cce69f590920d28c01a58f7a540fd2
Signed-off-by: Olav Haugan <ohaugan@codeaurora.org>
[Resolved merge conflict]
Signed-off-by: Chintan Pandya <cpandya@codeaurora.org>

Signed-off-by: Sridhar Gujje <sgujje@codeaurora.org>
gpu: ion: Free the sgtable for CMA based heaps

When an sgtable is allocated with sg_alloc_table, the table needs
to be destroyed in addition to being freed. Destroy the sgtable
when freeing the associated memory.

Change-Id: Iedba81146ba453070790f071848f86826f7eec9c
Signed-off-by: Laura Abbott <lauraa@codeaurora.org>
Signed-off-by: Srinivasarao P <spathi@codeaurora.org>
avtimer: kernel driver to expose avtimer to userspace

This driver expose the API to get LPASS subsystem
out of power collapsed state and exposes ioctl control to
read avtimer tick.

Change-Id: I4b50fbfca5741449a8e5f0d0514f5ca7bccec04d
Signed-off-by: Srikanth Uyyala <suyyala@codeaurora.org>
mach-msm: Select AVTIMER for 8960/8064
sync: signal pt before sync_timeline object gets destroyed

There is a race condition

Assume we have *one* sync_fence object, with *one* sync_pt
which belongs to *one* sync_timeline, given this condition,
sync_timeline->kref will have two counts, one for sync_timeline
(implicit) and another for sync_pt.

Assume following is the situation on CPU

Theead-1 : (Thread which calls sync_timeline_destroy())
  -> (some function calls)
   -> sync_timeline_destory()
    -> sync_timeline_signal() (CPU is inside this
function after putting reference to sync_timeline)

At this time Thread-2 comes and does following

Thread-2 : (fclose on fence fd)
> sync_fence_release() -> because of fclose() on fence object
 -> sync_fence_free()
  -> sync_pt_free()
   -> kref_put(&pt->parent->kref, sync_timeline_free);
    -> sync_timeline_free() (CPU is inside this because
this time kref will be zero after _put)

Thread-2 will free sync_timeline object before Thread-1
has finished its work inside sync_timeline_signal.

With this change we signals all sync_pt before putting
reference to sync_timeline object.

Change-Id: Ic680e4d0bbef1c46bcb7cfba693395645241d203
Signed-off-by: Prakash Kamliya <pkamliya@codeaurora.org>
Signed-off-by: Rom Lemarchand <romlem@google.com>
msm: msm_fb: wait for VSYNC instead of DMA_P for commit completion.

In the current implementation, we are waiting for DMA_P interrupt
in commit call to signal completion. This can cause 2 commits happening
in the same vsync period due to which IOMMU page faults can happen when
vsync comes while second commit is programming resgisters. To avoid this,
wait for DMA_P is replaced by wait for VSYNC.

Change-Id: I68d4d4b4e7a574f86faecd5b4812e1f5852f4209
Signed-off-by: Vishnuvardhan Prodduturi <vproddut@codeaurora.org>
msm: msm_fb: Replace wait for DMA_P with VSYNC in Pan_display Path.

This is a follow up change on gerrit 442946. Wait for DMA_P has to be
replaced with VSYNC even in Pan Display Path.

Change-Id: I8d600022cfa63f54d5b72ea5f64fc55315079b3a
Signed-off-by: Vishnuvardhan Prodduturi <vproddut@codeaurora.org>
msm: rotator: Add support to YCBYCR rotator format

Add support for MDP_YCBYCR_H2V1 interleaved YUV format in rotator
block.

Change-Id: I4bb192aaab1e72f6e5687ae222a5f9ea2c254bd4
Signed-off-by: Mayank Chopra <makchopra@codeaurora.org>
msm_fb: display: Add support to YCBYCR MDP format

Add support of MDP_YCBYCR_H2V1 interleaved YUV format to MDP
for a-family targets.

Change-Id: I5afb84a95693d1ced114152364782a10c4d56bc2
Signed-off-by: Mayank Chopra <makchopra@codeaurora.org>
msm: display: Add DSI clock control for MDP GDHS power collapse

Enable DSI clock and regulator before enabling/disabling power collapse
for MDP GDHS.

(cherry picked from commit ad3200279e62eff01fd1bb9136cc9c0d11e10380)

(cherry picked from commit 58c5992c710df379e26bb210e00c74da501db9d2)

Change-Id: I76b91260c61abf214e688c0dea6989ed2cfa3801
Signed-off-by: Ravishangar Kalyanam <rkalya@codeaurora.org>
Signed-off-by: Siddhartha Agrawal <agrawals@codeaurora.org>
Signed-off-by: Ram Kumar Chakravarthy Chebathini <rcheba@codeaurora.org>

Conflicts:

	arch/arm/mach-msm/board-8064-regulator.c

Signed-off-by: Dhivya Subramanian <dthiru@codeaurora.org>
mako: Add DSI clock control for MDP GDHS power collapse

Change-Id: I8dacd22467e53f472b65787749d632eb8de2bb89
msm: fb: Null check mfd data

Add appropriate null check for mfd data
structure before accessing it's members.
This prevents null pointer accesses in
the driver.

Change-Id: I5aae937f839e4f6ed8d5c5a4b54ab45f0ff07332
Signed-off-by: Krishna Chaitanya Parimi <cparimi@codeaurora.org>
msm: fb: Copy unsigned int for notify update

Change to correct signature of msmfb_notify_update
from the ioctl declaration.

Change-Id: Ia7bdfd3dbe8494a641ffd46d484794b4bec7d27c
Signed-off-by: Krishna Chaitanya Parimi <cparimi@codeaurora.org>
msm: msm_fb: Map RGB layers to the max possible size.

IOMMU Page Faults are observed on RGB layers during stability
because MDP is trying to fetch out of mapped area of the buffer.
This patch avoids the issue by overmapping the RGB layers to the
max possible RGB buffer size.

Change-Id: Idc7ac9acad70e351acac5dba2ae43b8731e84d35
Signed-off-by: Vishnuvardhan Prodduturi <vproddut@codeaurora.org>