new routing system...working
* clean up routing GUI / rework routing a bit
* ^^ yah..that actually required a complete rewrite of routing system.
working good + new capabilities!!
* fix foobar'd vehicle ammo count code (it needed onInventoryChanged()
calls that were removed)
* tons of gui cleanup -- civic, npc
* seems to not remove blocks from list properly
* investigate broadcasting 'target' to vanilla/other entities (so they
will be aggro vs npcs)
    or other method to set NPC types as aggro for other Mob type
entities
* needs to drop inventory when storage block is removed