Implement per-thread current directory
map chdir paths
helper function should be static
Throw away unused FBOs. This gets rid of extreme slowness of Star Soldier on Nexus S for whatever reason.
Merge pull request #394 from KentuckyCompass/threaded_cwd

Threaded cwd
Add option to disable G3D log
Cleanup some functions in scePower.
Implement a basic scePowerGetBatteryLifeTime().

Was spamming the log in one game, just pretend we're plugged in for now.
Merge pull request #396 from unknownbrackets/power

Some scePower callback fixes
Merge pull request #395 from raven02/master

Add option to disable G3D log
Clear the free packets when hitting end of video.
Merge pull request #397 from unknownbrackets/mpeg-fix

Clear the free packets when hitting end of video
Experimental Qt file dialog support
Only show native dialog for Symbian. Show Qt in credits to everything USING_QT_UI.
Merge pull request #401 from xsacha/master

Symbian/Qt Update
Avoid flicker by not throwing away the last 3 FBOs.
Typo fix
Track summed totals of syscalls.

Just so we can easily see if some func is being called a ton.
Make the debug statistics easier to read.
VBO buffer rotation. Helps a little on my Nexus S but perf is still bad.