Fix whitespace
(cherry picked from commit 20ef1b011507cebedd9626ead3384050dc48edce)
Fix dist target and comment refering to svn
(cherry picked from commit 631db38d2576ceaf72c92db9a0c95b9ef4f91aaf)
Assorted whitespace fixes
(cherry picked from commit 6999fdba910dbbbc3e01d3616dbf810417bbbfa5)
Increase various arbitrary limits - Bug #5463
(cherry picked from commit 20a77764dd7f62101f8a3750471dab300a840858)
Fixed a small bug in my new version of this script.
(cherry picked from commit ba54979c0d80835e6e7eb8770ef70c96abf66f74)
Fixed a typo in a comment.
(cherry picked from commit 16952ee08e7e92fba4ae8702e6f8c7811eb4a45d)
(cherry picked from commit af77b935974e2ddffb5f606a8a2576faabf517dc)
#5863 - Use proper texture coordinates for alpha tested materials when doing depth prepass.
(cherry picked from commit 3d311bdbe3794591178ac90972dac30e3988a41a)
Colorize text on win32 console

Text input line color based on code by "spior"
Main colorize function based on Sys_AnsiColorPrint in sys_main.c
(cherry picked from commit c501c1ad8a786686b9d00bb40062db174010f046)
Fix win32 dedicated input line printing to backlog

Use to write win32 input line using WriteConsole then overwrite by
CON_Print, so when CON_Print removes color format characters the end of original input line was visable.

"hi ^1guys" use to be shown as "hi guysys" in the console backlog.
(cherry picked from commit 768083b46f3fd76f9d8cc6d66f221612ec2ed933)
Don't look for colors past win32 input line length
(cherry picked from commit daa96199139df6b780e67fa13aa2acb2a03eab67)
#5866: Fix surface culling through portals, and use the correct number of frustum planes.
(cherry picked from commit ed87774a779b4212a62af06a14a04bc76d937acb)
Fix #5849 - broken snapvector inverts player speed

Snapvector was converting floats to 16 bit integers instead of 32 bit integers.
(cherry picked from commit a99a214589128b093af8ee6dca9eea29dccc813b)