Update to engine (Component/entity differentiation)
Another update to the engine and components
Update on entity/component
Update for engine component/entity
Update on entity component, compiles! Finally
Updated Irrlicht Node
using irrlicht string instead of normal string + scene manager placeholder and game functions
Added scene manager to Engine (not fully implemented)
Remove itself as component of his parent + added Comments
Added 3 functions: SetOnTop, ReorderList & getCurrentScene. Nothing in it
removed the functions again
Merge branch 'Engine' into EngineMerging

Conflicts:
	build/Engine/Stella Incognita Engine.vcxproj
	build/Engine/Stella Incognita Engine.vcxproj.filters
	build/Stella Incognita.suo
	include/Engine/Composite.h
	include/Engine/Entity.h
	include/Engine/Game.h
	include/Engine/NetworkComponent.h
	include/Engine/Scene.h
	lib/EngineDebug/engine.lib
	source/Engine/Component.cpp
	source/Engine/Entity.cpp
	source/Engine/Game.cpp
	source/Game/main.cpp
Fixed Wormhole errors
Fixed thruster
Fixed Skybox
Small fix, not completed yet
Fixed camera (hopefully)
added velocity + fixed main
Fixed Ship Class, DefenceStation Class, PowerStation Class, Station calss, UiData class
Merge remote-tracking branch 'origin/EngineMerging' into DannyEngineFixing