Optimization and Bug Fix to Sprite Rendering
Controls to adjust horizon
Preliminary work to support LayOut Editor
Removed tracked class. No longer needed.
Added debug output for Layout
LayOut options & support
Removed redundant System 16 layers unused by OutRun
Clean up
Layout - skip attract mode option
Comments and renenable OpenGL
Minor cleanups
Bump version number
LayOut specific fix: Avoid bad memory writes on over populated scenery segments.