Remove max players flag for now.
There are currently too many unhandled circumstances
which can easily break this flag such as players
entering region in weird ways (teleporting, falling,
logging in) and states changing. It is also horribly
inefficient at the moment.
[maven-release-plugin] prepare release 5.7
[maven-release-plugin] prepare for next development iteration
That was not in there
Fix region teleport permission
Fixed placing stuff in flower pots. (derp)
Move enderchest to use flag
Setting summary-on-start to false reduces much more clutter now
Add enderchest and anvil to blacklist inventories.
Workaround for CraftBukkit bug with slab placement
Wither skulls should be handled separately from fireballs
Apply a cap to the health and hunger flags to prevent possible exceptions

If a player's health or hunger is set to higher than its respective maximum CraftBukkit will throw exceptions.
Don't cancel explosion if we only want to clear blocklist. May potentially cause issues with multiple settings overlapping.
Check the block that the item frame will end in, not the block the player clicked.
Check shooter of projectile when one hits a hanging entity
Bugfixes for bonemeal and minecarts.
Fixed bug where players could place beds on the borders of regions without permissions
Add vine growth flag and config option.
Allow a lot of commands to be sent from the console.
Examples:
 /rg addmem <id> <player> -w <worldname>
 /rg flag <id> <flag> -w <worldname> <flagvalue>
 /rg remove <id> -w <worldname>
Command blocks are currently untested.