Top Bottom should have cadence left right. Looks like it's inverted there.
On Jul 9, 2013 2:08 PM, "da-anda" <notifications@github.com> wrote:

> In xbmc/cores/VideoRenderers/RenderFlags.cpp:
>
> > +      case 1: return CONF_FLAGS_TRC_BT709;
> > +      case 4: return CONF_FLAGS_TRC_GAMMA22;
> > +      case 5: return CONF_FLAGS_TRC_GAMMA28;
> > +    }
> > +    return 0;
> > +  }
> > +
> > +  unsigned int GetStereoModeFlags(const std::string mode)
> > +  {
> > +    static std::map<std::string, unsigned int> convert;
> > +    if(convert.empty())
> > +    {
> > +      convert["mono"]                   = 0u;
> > +      convert["left_right"]             = CONF_FLAGS_STEREO_MODE_SBS | CONF_FLAGS_STEREO_CADANCE_LEFT_RIGHT;
> > +      convert["bottom_top"]             = CONF_FLAGS_STEREO_MODE_TAB | CONF_FLAGS_STEREO_CADANCE_LEFT_RIGHT;
> > +      convert["top_bottom"]             = CONF_FLAGS_STEREO_MODE_TAB | CONF_FLAGS_STEREO_CADANCE_RIGHT_LEFT;
>
> I think you're right. Tested my few TAB movies in Bino now and eyes really
> seem to be flipped in XBMC.@elupus <https://github.com/elupus> can you
> confirm?
>
> —
> Reply to this email directly or view it on GitHub<https://github.com/xbmc/xbmc/pull/2848/files#r5088108>
> .
>