[#167] fixed the name of the minified build
[#203] Disabled video scaling interpolation by default

Also change the way it was currently implemented, to be sure the setting
is applied to all created context (that can potentially be scaled).
[#203] Fixed disabling interpolation when using preRendering
[#200] added the possibility to specify TMX property value to be JSON decoded

value must be prefixed by `json:`
Follow up patch for #200
[#66] added a default melonjs jsdoc3 template and modified the corresponding gruntfile

note :
- doc generation is still broken (but as i'm working offline without the
online jsdoc3 documentation, i'm stuck !)
- the "new" jsdoc3" melonjs template is the same as the default template
(waiting for @DbLK?)
- old melonjs jsdoc2 template has been moved to the same directory
Merge pull request #204 from andyveliz/master

Fixed default objects positioning for Isometric maps (andyveliz)
[#204] fixed the `adjustPosition` function for orthogonal maps

@andyveliz, we really appreciate the patch, but please next time do more
testing before before proposing a pull request !
Add TMX levels in preload order

- Fixes out-of-order levels with async loading
- For `me.levelDirector.nextLevel()` and `previousLevel()`
Fix "rgba" colors in `me.video.clearSurface()`

- Use the proper width/height for the given context.
- Clear the context before filling to fix additive alpha bugs.
Move metatiles PSD to media directory
[#204} fixed (bis) `adjustPosition`  when gid is equal to `0`
[#201] allow string parameters for `renderable.addAnimation()` when used with TexturePacker

- I'm not really happy with it yet, as passing string values, currently
make the code parsing the atlas for each of them, but I did not come
with a better way (except of adding one more dictionary with the
name/index correspondence)

- Also simplified a bit the implementation for "fixed-size cells"
spritesheets, and got rid of `this.spritecount` (one less useless object
property per entity!)
[#201] fixed parameter's type in documentation
[#66] small change in the default css to lower the font size
Make jsdoc executable
[#167] changed uglify options to preserve license information (and removed the banner option)
[#66] fixed proper documentation generation for me.game

* `game` namespace does not appear however under `me`
Updated `AUTHORS` file (so that I don't forget later)
[#8] added a `getRegion()` and `getTexture()` function

question : any better way to return the region information ? (maybe
through a me.Renderable object ?)