Fixed the NPC warps to have the same range as normal warps instead of the 3 by 3 square.
Fixed warppoints in and out of Cindy's cave.
Update submodule pointer for mapfix on 013-1.
Edit: Evil Obelisk 018-3 and Function Evil Obelisk

* Changed monster to areamonster, monsters will now spawn in an area defined
* adapted logic