This is the lowlevelrenderer
update lowlevel renderer
update webglrenderer2 to get the exmaples working
make webglrenderer2 work for bufferGeometry and ribbons
make uniform2 work and make webglrenderer again usable
started adding Color unit tests
started adding Color unit tests
Fix lathe-geometry in presence of angle < PI*2, add ability to specify phiStart, phiLength + optimize.
update weblgl_geometry_normals.html to show off partial LatheGeometries.
add unclosed top/bottom LatheGeometry examples to webgl_geometry_normals.html
up Color.js test coverage to 78%
Added support for THREE.Lines as bufferGeometry
Removed temporary src line
made the buffer location seperate
split of shaderbuilder
add myself as author
Merge branch 'dev' of https://github.com/mrdoob/three.js into dev
make sure webglrenderer2 works again with the new dev version
update filenames like @mrdoob's suggestion
rename the object renderers again