General clean up of Timer & FPS classes
Add ticksAsString method helper
Introduce restart method
Use nom defined integer types
Introduce EventDispatcher class
Make the window title string uppercase upon setting string (bitmap fonts...)
Add argument param onto PopState & Resume interface
Nothing to see here, move along...
Introduce AnimationTimer class
Add (private) coords & color objects back into classes
Fix compile errs with examples code
Clean up object hierarchy a bit (much less multi-inheritance, yay!)
Tad bit of clean up
Introduce Rect template class
Add couple copy assignment operators & new enum for Sprite states
Introduce SpriteSheet class