Disable the g_engineModifications cvar in game code since its not used with OpenJK code
Some fixes to windows code, other os' and cl_main changes to follow
Renderer is not a system lib, do not load it as such
Linux/mac fixes pertaining to previous windows commit
Fixed public domain comments
Use correct GlobalMemoryStatusEx function on windows
Strip skipnotify and * at start in win32 ded console
Fix viewlog console not stripping ^8 and ^9
Removed some console-specific batch files that use BINK.
Reduce changes to upstream
Merge https://github.com/Razish/OpenJK