initial commit of xcode proj
Lots of framework code and stuff, nothing substantial yet
forgot to commit deletions
Fixed C++ language dialect and stl version problem
Reverting to an old framework setup to get a product running for now
grr...
fixed problem with shellscript copying to wrong directory
Opted for messier, simpler structure since we have a month, bullet integrated
Bullet integration works with ground now. Collision, gravity, addForce all tested
input will move ship forward, walls
Cleaned up a bunch of stuff, fixed the issue with the collision volume on the ground. Still an issue with BtOgreFramework eating key events when it has mouse focus
Merge pull request #1 from khalladay/master

Update 1GAM version