Added a JUnit test for tower, not yet implemented
Added Javadoc for getPotentialTargets
Added javadoc for Projectiles
fixed Property names, extracted all tiles from map and put them in a matrix
finished extracting tiles from map in right directory. Finished making path to send to shortestPath algorithm
Un-threaded WaveHandler
Fixed merge conflicts
Now using vector in Projectile
Removed print
Fixed intersect method
fixed merge conflicts
Minor fixes
Merge branch 'Jonte'
Fixed projectile
Fixed iteration issue
Added reward property to Mob
Implemented code for when mob reaches target tile
Refactored code for projectile handeling from WorldState to new class ProjectileHandler
Refactored code for tower handeling from WorldState to new class TowerHandler
Refactored code for mob event handling to WaveHandler