Update StarSystem.cpp

avgtemp was supposed to be +=
jump to object
testing
fix
wip fulcrum models
Merge branch 'jumps' into fulcrum_wip
Fulcrum logic
Fix ecm particle facing
Addlogic to use ecm as arrival effect for fulcrum
Set wheel state so blikning lights is supported on fulcrum
Add fulcrum as static
Bulkships restored
oh just added a box as collision for now.
crashes, check if object exists first
Remove holdpos
just use 0.26 of phyradius instead of fixed distance
large_fulcrum with navlights
Dim shields alot
Merge pull request #125 from ParagonDevelopmentTeam/shields_abit_better

Shields abit better
add getfine to lua