Clean up gAiMember use
Read config files with TH rather than CPP
Remove an obsolete hack that deletes lines inserted by CPP
Provide the main menu ASCII art in an separate file
Remove the now unused Multiline TH hack
Get rid of StrategyKind

If we really have lots of abilities and their subsets,
we can rename FactionKind to KnackKind and have many knacks per faction
(or many factions per player).
Move game mode definitions from config to content
Refactor Players content definition
Specify AI in Player and make Player a part of Faction
Add playerForceUI
Separate ghasUI and ghuman
Spawn the AI client for each faction
Try not to interleave client restore failure messages
Move ghuman and ghasUI to Player
Add a screensaver game mode
Don't use forkFinally

It prevents clients from printing out unhandled exceptions, e.g., assertions.
I have no idea why.
Fix an obsolete assumption about the MainMenu text
Make sure the server shows its crash exception eventually

even if clients crash too and it has to wait for them to save.