Properly animate the directions of players and enemies (used rotated sprites based on direction). The text "PAUSED" drawn when pausing the game is now centered in the camera properly.
Pretty big performance increase on loading: no longer load empty skyblocks. This is not required because we draw the background with a rectangle already. To give you an idea, for level 1 this means we load 160 files (images) less on loading. In total this means loading time is reduced by ~19%.
Bullets now properly fly in the direction they were shot.
Bullets now disappear when hitting the sides of the game instead of getting stuck there. Copy paste mistake.
Some work on includes, some continued (unfinished) work on bouncing away mechanic and fix pressing F1 so that it now clears the previously loaded map before loading a new one.