Created scene object and added to main.cpp
Moved triangle to drawing object
Moved code from main.cpp to according classes
Created game structure
Updated car object
Trying to put texture on single rect
Drawing car
Drowe car
Added track object
Added different shader program for track
Made texture factory working
Make small code corrections
Fixed conflicts, added shader for car object
Small code corrections
Added commonRenderData class
Upated track render object, added car moving on key event
Rewrite render object to have single vertices array for all track
Implemented bad idea: cycling track coordinates. Each next item copies previous one including z coordinate. It is bad because first item in new z position in each new cycle. Needs to be implemented to change only x coordiate, than first item alway will be the farest and last the closest
Implemented good idea, with x coordiate changing only
Did small code corrections