add TEXTURE function to glsl defs
add some double-float versions of quaternion functions
fix RAD-TO-DEG for types other than single-float
add FRUSTUM matrix function
allow resetting movement speed on freelook camera
fix mouse button handling in basecode-glut
allow specifying position of basecode-glop windows
add continue restarts around mouse/key handlers in basecode-glop
add some events for handling child windows in basecode-glop
fix some whitespace
load basecode-fbo in .asd