Start the idea of a "templates" directory.
Attempt one at a very clean and simple empty or "BlankGame"
cleaned up a couple of lines of no main consequence.  But you want to get the template game right!
Merge branch 'development' of https://github.com/doodaddy64/Torque2D into development
First check-in of "FishTutorialBase" template which will be used for
the behavior tutorial.  Note that it duplicates some resources from
"AquariumToy" but the total size is small and I would like the beginner
to use this template as is, and not have to import things.
moved fish assets from AquariumToy to a new module TropicalAssets.  This is so I can use the tropical Assets in other projects without the "sandbox" mechanizations coming along.  It has been tested to make sure the sandbox still works.  Specifically, AquariumToy now has a dependency of TropicalAssets.
udpated behavior (fish feeding) tutorial base.  removed the modules TropicalAssets and AppCore as those should be grabbed from the main repo.
Merge remote-tracking branch 'upstream/development' into development
fish in the AquariumToy need to collide with group 15 to hit the aquarium boundaries.
updates to the baseProject template.  You should now copy AppCore from the main project.  Also, the readme has been markdown-ified.
renamed "templates" directory to "tutorials"
renamed "baseProject" to "starterProject"
Merge pull request #37 from doodaddy64/development

Development
Merge branch 'GG-development' into development