Clear overmap_buffer when exiting a game session to avoid leaking seen state to another character.
Indention fix in spiral room generation.
Really fix spiral room generation.
Merge remote-tracking branch 'dda/master' into clear-overmap-buffer
Quickfix:sewing not require materials,if they are not nedded
Retry of player stat info on character screen
Merge PR #1209 - avoid leaking seen overmap info
Merge PR #1247 - spiral rooms now coded sanely
Merge PR #1263 - further refine rag requirements for sewing
Merge PR #1264 - show stat effects in @ screen
Badly damaged clothing yields less raw materials when cut. Reinforced clothing yields more.
fix crash