Fixed variable loader and default camera position and angle. Committing before merge with master branch.

Signed-off-by: Farbror Tiny <jens.syntax@gmail.com>
Added menu, not fully functional yet

Signed-off-by: Herman Rödström <herman@rodstrom.se>
Pause and Main menu working.
Problems when returning to PlayState from MainMenu the second time, something about overlays in visualcomponents.

Signed-off-by: Herman Rödström <herman@rodstrom.se>
Started work on Level Manager to enable switching between levels during runtime.

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Merge branch 'herman' of github.com:rodstrom/yomibubble into olof
Merged with Herman

Conflicts:
	Game/codebase/Artifex/Loader/DBManager.cpp
	Game/codebase/Managers/GameObjectManager.cpp
	Game/codebase/States/PlayState.cpp
	Game/codebase/States/PlayState.h

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Updated camera functionality.

Signed-off-by: Farbror Tiny <jens.syntax@gmail.com>
Addition:
Tweaked Controls for the gamepad so its dependant on the pressure the user presses on teh stick. same goes for the camera.

Also tweaked fixed time step in the physics engine, should be less jittery.

Merge branch 'jens' of github.com:rodstrom/yomibubble into olof

Conflicts:
	Game/codebase/Managers/GameObjectManager.cpp
	Game/codebase/States/PlayState.cpp
	Game/codebase/States/PlayState.h

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Added unique ID to each GameObject and a default creation method. Changed "nextlevel" to "gate" in DBManager.cpp.

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Merge branch 'olof' of https://github.com/rodstrom/yomibubble into anders

Cmitting so I can merge with Olof.
No changes.

Conflicts:
	Game/codebase/Artifex/Loader/DBManager.cpp
	Game/codebase/Managers/GameObjectManager.cpp
	Game/codebase/States/PlayState.cpp

Signed-off-by: Anders <oakvalley.a@gmail.com>