Clock > Time struct: seconds and minutes are now floats. Therefore the return values of asSeconds and asMinutes also. Add FrameBufferObject module. Add appendArray and appendVectors to VertexArray. New implementation of shared_ptr as shared_ref. Found and close Memory Leak in TileMap: Surfaces wasn't correctly freed -> Font + Surface: free method collect now all remaining stuff and kills it.
Merge branch 'master' of https://github.com/Dgame/Dgame