[closes #87, closes #25] Refactored update() to now return whether the given setup led to a legal board position or not. Removed getState(), use the result of the update() call instead. The game also does not have an invalid-state anymore, although while_capturing and placing_handicap was still needed.
Updated comment regarding handicap in the GoRules parameter.
Fixed bug concerning capturing. (returned before assigning to variable...)
Checking for output build folder and creating it before trying to cd into it
Another typo m(. Also: copy-pasting ftw!
[refs #87] Removed placing_handicap state, not needed anymore.
[#refs 87] added some tests for higher test coverage
[#refs 87] Renamed playMove to updateSingleMove to avoid naming conflict.
Added some board images from our webcam.
Merge branch '#87_backend_refactoring'
Merge branch 'master' of github.com:augmented-go/augmented-go into Go_Scanner
Ref #10 - fixed bug that lines had false x values. added some ideas for white stones detection. Improved line detection! It's now possible to detect a row of stones with min. 2 intersections free.