E1S1: fixed Unknown Unit error, pointed out by lipik
Removed NX_CHEST_DEFRING. It will become a scenario-defined item
Added powerup glyph from AtS
E1S2: added lightbeam on spellgem hex
Allowed inventory for all side 1 units
Added icon for mindcontrol spell
Revert spawner code to AtS version. My attempt to improve it basically screwed it up and bloated it
Forgot to change log macros
Remove drone spawner code
E1S2: scenario complete basically complete, ready for testing