Added .gitattributes and .gitignore files.
Removed CVS folders.
Removed some .bat files.
Added LICENSE.txt
Removed commented sections.
Merge branch 'master' of https://github.com/Razish/OpenJK
Fixed an issue where some complex Ghoul 2 models were unable to
load in SP, but able to load in MP due to an elevated amount of
heap size in MP.
Merge pull request #11 from eezstreet/master

MiniHeapSize issue in SP
Merge remote-tracking branch 'upstream/master'
Fixes for ModView. It compiles without errors - however I had to comment out an assert to get it to to that. Fixme if possible.

Doesn't load models for some reason yet.
First batch of changes from Ensi

- Use double precision on functions that would only have double variant
in C (abs etc)
- Fixed raven's baddie dealing with silent printing of * in Com_Printf
and down the wire.
- Mousewheel added to console
- Shift no longer needed to open console
- Removed anti tamper code.
- Removed cd check code.
- Fixed SCR_UpdateScreen triggering SCR_DrawScreenField with non 4:3
aspect ratios thus trying to RE_SetColor(black) before the renderer was
valid in the moment of UI being restarted.
- Command Buffer size increased to 128*1024 from 16384.
- wait < 0 properly ignored.
- Command line parsing improved from ioq3 patches.
- execq added.
- echo cmd preserves colors now from ioq3.
- Upped max cvars to 2048 from 1224.
- Some misc cvar code fixes (not all yet from ioq3)
- Fixed RE_SetColor not checking for tre.registered.
- Merged in ioq3's R_PrintLongString for GL_EXTENSIONS string print that
caused a stack crash otherwise (most likely due to how many extensions
our cards have now).
- Disable the startup basic stretchpic thats not needed in q3 so why
here still ? :| (commented in q3 too)
- Added FixRenderCommandList from q3/et (Arnout) see comment for what it
does.
Merge pull request #12 from iojamp/master

Merge these batch of nice changes/fixes
fixed variables names so it can compile)
Merge pull request #10 from Fighter298/master

Added .gitattributes and .gitignore files, Removed CVS folders, Removed some .bat files, ModView fixes.
Updated .gitignore for the "Final" build dir.
Couple of filesystem fixes.

- Range checks were WRONG.
- fs_gamedirvar WHAT? fs_game kthx.
- Use PATH_SEP in /path.
Merge pull request #13 from KeithMcPherson/master

Wrong Variable Names
Merge remote-tracking branch 'openjk/master'
Merge pull request #14 from iojamp/master

FS minor fixes, ignore Final build dir.
Added known bugs section to readme