Added temp modules cat.lua and dog.lua
added device.lua, utliities.lua, fonts.lua modules
fixed first room / wall generation
Got room building function (north) working
Finished the function to build room in NESW directions
Full roomand corridor code added. Still not working
Added global function and variables for printing debug messages
Removing comments, adding extra parameters to the createDungeon function
Some house keeping and adding an extra table to keep track of the rooms generated.
Seperated out the different generation methods.
More house keeping
Changed position of modules.
Rebuilting the makeRoom function.
Finished rebuilding makeRoom function with proper directional loops.
Though there is still a bug in the build south loop sometimes.
New dungeon gen module, re-writing the room building function to include corners
Added function to save free wall coordinates to the rooms table
Finished function to store the individual wall cell coordinates of each room
makeRoom function finished and tested, starting dungeon generation function propper.
no message
Finally finished basic dungeon generation with just rooms no corridors
Turned off debugging messages to the console
Still do not have corridors working but rooms works well
Increased number of rooms