WIP reduce memory allocation
char<->char displaces works with new system
WIP targetdummies collision
movable objects collision work
mem optimized line of sight
collision mem improved
reduce monitor mem usage
more mem reduction
typo
los working
mem fixed
collision fixes
quick exit game is possible to enable
Merge branch 'master' of github.com:dbltnk/combat-prototype

Conflicts:
	FocusSprite.lua
	localconfig.lua.dist