Add impulse support for character, ensuring that every time you hit a movement key, you move at least one unit, if possible.
Cleanup game movement binding, putting the inputBinding logic in the game factory object.
Add impulse support for character, ensuring that every time you hit a movement key, you move at least one unit, if possible.
Add back/forward map navigator for seeing how sprites look in various environments.
Fix cave combat to reflect new battle sizes.  9x9
Harden tilemap rendering.  Fix bug where tilemap was not cleared outside of its bounds.
Fix cave combat to reflect new battle sizes.  9x9
Add map title to 256px game view.
Remove swampCombat.  Unused and no linked art.
Wrap map name in ebp for easier reading on all maps.