AlignType is now Align and Align function changed.
Faster Rotation code.
Faster matrix operations.
Faster matrix operations.

Also added matrix bench.
Fixed bug in SetParent.

When adding objects outside of the scene the position must be kept the
same.
Fixed position/scale of new objects.

happened because of the last bug fix with SetParent.
Better DepthMap.
Make DepthMap more heap friendly.
Another small test for depthmap.
Better test and take ptr only when needed.
Fixed SetParent bug 2nd time.
Cache last shader program.
better sprite drawing.
Cache inverted and added camera Clean.
Fixed osx bug.
Added lots of features to Audio components.

Still testing interfaces and design of audio.
Added wav reader and updated ibxm.
Added game sounds :).