Add BezierCurve class and unit test
Simple implementation which currently only draws control points as
GL_LINE_STRIP. Will likely backtrack and first implement simpler
geometries such as Line, LineStrip and so forth.
Add Geometry class
Had to rename directory geometry->geometries to prevent naming conflicts
on Win32 builds.
Geometry: Add Draw method
Geometry: Add Bind/Unbind functions
Geometry: Add buffer handles (points & indices)
Geometry: Add NumPoints member
Geometry: Draw implementation
Geometry: Add Bind/Unbind implementations
BezierCurve: Inherit Geometry
Add Line class
Line: Partial Create implementation
Line: Complete Create implementation
Line: Fix class description
Add LineStrip class
LineStrip: Add Create implementation
LineStrip: Fix compile issues
Line: Fix implementation bugs. Now works
LineStrip: Set NumPoints. Drawing works
BezierCurve: Add Build method to create LineStrip
BezierCurve: Update class description