Revert "Modified bandit loot: added Boiled Water, removed old generic cooked/raw meet, added wood pile loot."

This reverts commit ca95f8e68de28a017904eed84a57871a4efdb6f3.
Modified AI patrol behavior
Modified AI spawn loadouts.
Lowered AI gunfire noise
Reworked AI edible and medical item loadout.
Removal of MR43 shotgun from AI weapon selection.
Removal of random ammo loot, code tidy-up.
Code tidyup, defaults to spawning at random building if no high value buildings nearby.
Switching patrol scripts to script used for building-spawned bandits to solve unresponsive AI issue.
Removed unused scripts.
Updated spawn parameters.
AI firing causes slightly less zombie aggro. Necessary to avoid huge Z pileups in capital cities.
Slight rework in AI spawn function.
Cosmetic code cleanup.
Added commented code to provide preliminary support for DayZ2017. More to come later.
Externalized script for generating building spawn points.