Screen / ScreenManager
InputManager
Game
FourreTout : utiliser GameManager.get<monType>("monobjet");
Merge remote-tracking branch 'origin/develop' into feature/Animation

Conflicts:
	sisileRTS/sisileRTS/sisileRTS/obj/x86/Debug/sisileRTS.csproj.FileListAbsolute.txt
	sisileRTS/sisileRTS/sisileRTS/sisileRTS.csproj
	sisileRTS/sisileRTS/sisileRTSContent/obj/x86/Debug/ContentPipeline.xml
	sisileRTS/sisileRTS/sisileRTSContent/obj/x86/Debug/sisileRTSContent.contentproj.FileListAbsolute.txt