Created initial framework for model. Grid which stores GridElements. GridElements can have arbitrary resources. Transition rules which decide how to go from one gneration to the next. Need to work out how multiple transition rules play nicely with eachother. Tested with a Game of Life resources and rule set. It works.
Added a test frontend visual for game of life. Will probably drop most if not all the code in favor of screen system used in cs195f
Added bottom panel to resize the simulation size.
Forgot to include filter for row text box
Added correct modifiers to instance variables
Merge github.com:wyegelwel/GridSimulator