How has this been in our repository for this long?:

* Fix wrong use of test syntax in build-home.sh that resulted in make
  creating an unlimited amount of threads when the number of processes
  is not specified
Fix the wrap functions again, properly this time
Don't return false as a pointer
Avoid warnings about narrowing conversions inside { }
Avoid a warning about type-punning
Remove struct alignment attributes

In many cases these structs are allocated dynamically, which doesn't guarantee
proper alignment anyway.
Merge pull request #13 from DataBeaver/master

Remove struct alignment attributes
Disable most of the settings in Static.ini and add comments
Compare speedmods case-insensitively
Don't reset focus on the speedmod row to make changing the mod easier
FastLoad is better left enabled
Fix a stupid indexing mistake
Fix a crash when the first player has a valid speedmod but the second doesn't
Merge pull request #16 from DataBeaver/master

Tweak static.ini
Remove/disable log statements that got left in by accident
Merge pull request #17 from DataBeaver/speedmod-fixes

Speedmod fixes
Merge pull request #14 from DataBeaver/warning-fixes

Warning fixes
Tentative fix for 'couldn't open directory ' issue
Don't use SSE2 optimisations by default; see note in configure.ac.
Never refuse to run due to a missing LoadingWindow; just log an error and fall back to null