Added Photon 3rd party package
Added Photon Demo Scenes to build settings
Added DemoWorkerGame Scene
Added remaining Photon demos
Room can be created
Added code to detect joining and creating a room
IpAddress testing
Added Code to get player's external IP address
Added OnCreatedRoomGS and OnJoinedRoomGS, stub code created
Connected flow of NetworkMenuGS to OnCreatedRoomGS and OnJoinedRoomGS
Set the OnJoinedRoomDelegate in the NetworkMenuGS
Testing syncing objects over network
Refactored Countdown Timer
First try at getting text to sync over network
First try at getting text to sync over network, this time for real
TK2D Text Mesh, testing if it syncs over network
TK2D Text Mesh, testing if it syncs over network 2
Syncing a Banana
Removed PhotonNetwork.offlineMode = true since it was causing problems with the textmesh syncing
Testing Banana with AITranslate