initial commit to connection issues refactor, turn on node debug messages
FIxed the issue where split colors would trigger before hitting 'go'
Merge pull request #4 from kinetech/viewFixes

FIxed the issue where split colors would trigger before hitting 'go'
fixes issue where client list does not update on conductor change type
Merge branch 'master' into connections
server now keeps track of what mode conductor has set in state object
integrating phone motion with fireworks display
clients can now join a canvas mid-painting (welcome handler now checks for data.mode)
Merge pull request #5 from kinetech/connections

handle multiple connections coming and going during a painting
temporary staging for fireworks server
merge master and fireworks staging temporary code
Merge branch 'master' of https://github.com/kinetech/Performance