Replaced alliesNR with myAllies
Added targeted Discard
made targeted discard into a remote call

Made forcestruggle multiplayer compatible (I hope)
Disabled stat gathering on MP games
started purging "opponent" global var
Purged global var opponent from actions.py
Purged global var opponent from autoscripts.py
Fixed last remaining alliesNR
Purged global var reversePlayerChk
Allied Edge card should now go to main player's stack and change controller

Added Common Reserve.
Switched phasing to global shared variables
Fixed chkPlayer()

Finally made the check for playing units or enhancements outside of
conflict work properly
made ofwhom() work properly in MP
Switched ofwhom() to return a list of players
Made Vader's fist affect all opponents
Added orgattachments() and switched to using that

Fixed #105
Fixed #40
Added initial functions for Common Reserve
Added code to play Reserves
Revert for backup