[mr2681] Calendar: optimize remapping ||
finally? :)
[mr2682] Use G3D calculation in GetDeterminativeSize
[mr2683] Remove some compile warnings
[mr2684] Fix logic mistake in last commit
[mr2685] Fix typo in Mutated Plague spell handling
[mr2686] make buff/debuff different by spell aura SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCENT

Should fix Plague Sickness 70953 that this is an negativ aura (debuff).
[mr2687] make DoSummonWild a little bit better
[mr2688] Some Ulduar target limitations
[mr2689] Add some custom spell radius for ICC + some other spell related stuff from ICC spells. My aim is to remove all unnecessary hacks in "Spell::FillCustomTargetMap(...)", but thats needs livetests (at first on my server).
Thats a preparation for this "spell hack remove"
[mr2690] Cleanup in Bone Spike Graveyard
[mr2691] Fix some SQL errors after mr2656 .
[mr2692] Fix typo in Mutated Plague spell handling
SD2 update
[12351] Add some creature_template level checks to avoid client crashes with invalid values

(based on commit [12367] - eadfd08c374fa77ac6a6c4ecbc113755cfb83a7f)

Conflicts:
	src/game/ObjectMgr.cpp
	src/shared/revision_nr.h
[12352] use the absolut path for CMAKE_INSTALL_PREFIX

Before this commit, building with a relative ${PREFIX} would cause the
build to fail.
[12355] Some code cleanup

Conflicts:
	src/game/Calendar.h
	src/shared/revision_nr.h
[12359] Fix spell 24834

Also thanks to nighoo for an (independend) alternate version that was also important for final form.
Close #63

Signed-off-by: Schmoozerd <schmoozerd@cmangos>

Conflicts:
	src/game/SpellAuras.cpp
	src/shared/revision_nr.h
[mr2693] use default SQL storage for spell_script_target (from Schmoozerd)
[12363] Add condition support to vendors

Add new collumn `condition_id` to tables `npc_vendor` and `npc_vendor_template`
This is expected to be usefull to ie limit supplies for a holiday and similar restrictions
[12361] Implement water script support for SSC water

This requires additional support from SD2 side
Also slightly improve performace on the UpdateunderwaterState function usage