Clock handles speed multiplier more smoothly.
All tower types added.
Camera handler updated to handle in-game application resizing.
Effect is restarted only if it has been initiated.
Bubble expands with time.
Wave is triggered automatically after finishing all active waves.
If creep is killed by tower with life steal, player does not earn any threasure from this creep, he receives health equal to damage of the creep.
Creeps could be attacked when they leave the forrest.
Element creep waves added.