Coins from chest now do not get stuck in sorrounding impassable terrain.
Changes to Astar Interface.
Added important github spritesheet repository.
Added Hurt subfolder for Leather Armor.
Added alternate GetPxBoundingBox method to Entity.
Refactoring and documentation of CollidableEntity.
WIP improved entity collision response.
Updated sandbox map.
Added proper AABB collision response.
Updated TASKS
Changed default loaded map to mountains_example.tmx again.
Vastly improved Tile collision detection and response.