Stub some scePsmfPlayer funcs to make games work

Intentionally left out of DoState to avoid breaking savestates for such a little stubbing.

Fixes Lunar (still has errors and very broken graphics but goes in game now.)  Also gets Patchwork Heroes farther (but only after intervention on some thread problem I still can't figure out.)

Was hoping it'd help more games but I'm happy wiht Lunar.

-[Unknown]