Got rid of the white border and made the background black.
Background on homescreen works. Obstacle.drawBoundingBox() works.
Fixed some coloring. Made the manifest properties regarding the menu text matter. Added level 3, but I still need to implement that PopUpScene.
Refactored some code concerning media loading. We now only do it once.
Fixed colors so the canvas is black and the background is grey.
PopUpScene almost works. It displays perfectly fine, but I need to keep the action from running underneath.
Put in a multiplication constant to help the accelerometer feel.
Fixed the game not pausing when the PopUpScene was showing by adding an ALE.paused attribute. Should come in handy later.
Centered the popupscene text.
Merge branch 'working'