[0.4.42.51]
  - Fix XX Bone Remove and Copy To New corrupted bone indices
  - Added creation of skins for XX meshes
  - Added automatic reopening workspaces when external files are changed or deleted and renamed back.
  - Added editing of LST units
  - Fixed XX saving external files which weren't readable afterwards.
  - Fixed memory leak of editor for imported files.
  - Added saving last used export format for XX meshes.
  - Fixed Hex Edit reopening as read only at the center.
[0.4.42.52]
  - Fixed closing empty workspaces
  - Fixed crash of "Add Image" when no image was selected
  - Changed Hex Editor got more selected fields, new button for starting the Hex Editor with a selected submesh,
    frozen first column, cell background colour changed for READ ONLY mode, pasting into all selected cells
  - Added all command line arguments are opened as files in *ONE* instance. Except when started with "/OpenWithGUI"

ODFPlugin:
  - Fixed ODF corruption after use of CopyBonesNear and CopyBonesOrder
  - Fixed crash when replacing meshes which used non existing materials
  - Fixed "cant rename submesh without renaming another" after replacing meshes
  - Changed replacing animations considers a start position in "Replace Mode"
  - Added "Replace Present Mode" for replacing animations
  - Added unknowns of submeshes can be changed
  - Changed replacing animations: rotations are multiplied by -1