quick bug fix for when a title isnt found
Merge pull request #95 from IkarusDowned/quick_fix_quests

quick bug fix for when a title isnt found
Made the quests log entries translatable.

- I move the Translate call from the engine to around the actual strings
to permit the cmake script to recognize the new strings to add to the pot
file.

- I also made the quests.lua scripts be reloaded when changing the language
to permit reloading the strings into the new language when needed.
To achieve that, I move the quests.lua script loading to the global script
loading where it finally belongs more.
Made the new menu bottom sentences translatable.
Update the translation catalog + fr translation update.
Added a CMake option to compile against the system luabind headers (Linux only)
Added the new dialogues easing game start siggested by qubodup.

Also removed the hidden passage blocker.
POT update + FR translation update.
Fixed the tree shorcut being blocked + the dialogue camera stuttering
in a cheap way.
Italian translation update by BioHazardX :)
Fixed the battle movement animation being variable in speed.
Forest NE: Kept filling a bit and remove a dev function call.
Update to the it translation to fit the latest pot upgrade.

Thanks to BioHazardX again :)
Redid the battle tutorial script to be much more readable.

Added two small animations in it and only spoke of the basics.
POT + fr translation update
Move bronann's father sprite out when not in his house anymore.

It was still possible to speak with him when pushing F around the fireplace.
Replaced the lua_strlen calls() by lua_rawlen() ones if compiling against lua 5.2.

Let's hope it will help with issue #80.