When the player fires a weapon, the ammo flies out of its neat little row, in a way suggesting of that it's been ejected from the ejection port. Not sure I like this feature, it's a bit showy, but we'll test it and see how it works. It beats the shells just outright disappearing.
Merge remote-tracking branch 'BSVino/master'
Fixed unnecessary alpha-related vars in server code & renamed console variables prefix from sdk to da