Compiler issues, but code is fine.

There are issues with getting the project to compile correctly, with the
most of the issues relating to a NoClassDefFoundError being thrown.
These errors have been thrown for multiple classes including
org.flixel.FlixelGame and java.awt.Point.

Aside from these compile time issues, the code in this commit reflects
where master and origin/master need to be once the compliation issues
are resolved.

Signed-off-by: Alex Colson <guythundar@gmail.com>
Still trying to fix compile issues.

Adds team.black.fruitswirl.Point to replace java.awt.Point.

Signed-off-by: Alex Colson <guythundar@gmail.com>
Fixed Compiling Issues, But No Rotation Animation

Everything is being found by the runtime again, so no more missing
classes. With the rework of positioning, animation of Fruit tiles rotating
appears to be broken as well as possibly not swapping in memory. Also
the tiles are now generating incorrectly, having mulitples now being
generated in places that they shouldn't.

Signed-off-by: Alex Colson <guythundar@gmail.com>
Still trying to fix rotation.



Signed-off-by: Alex Colson <guythundar@gmail.com>
Added background image to Grid.

Signed-off-by: Alex Colson <guythundar@gmail.com>
Visual Tweaks and Fixed Rotating Fruits.

This patch finally fixes the issue with rotating fruits. This is achieved by
explicitly fixing the x and y positions of each Fruit after a rotation is
performed. It currently doesn't look very nice, with the Fruits just
suddenly snapping into place, but it works for now.

Signed-off-by: Alex Colson <guythundar@gmail.com>