+ Super-speedy VertexArray rendering and drawing!

+ Super-speedy VertexArray rendering and drawing!
Fix: Loading Tiles individually causes lag.

+ Vertex Arrays have the benefit of only needing to be DRAWN ONCE using
a SINGLE TEXTURE.

* Implement a VERTEXARRAY into ROOM.
* Performs very well with 30,30.

1 second loading
0.2 GB of RAM usage
1-5% CPU Usage