redid some freeing of pointers to correctly use the pointers ><
removed an include
Used function to destroy the path for proper unloading
added up to 7 labels for testing and added in widget_unload to properly unload the widget upon program exit.
removed the null binding and Changed all glvertex2i to glvertex2f no point in using integers meh.
removed --input for proper power of 2.
added ERROR_POINTER_NULL for resize checking of pointers
removed useless frees and fixed up some code as well as made labels draw via vbo.
And updated the header files
newest compile
updated ide files