Added instructions to download lib directory
Fix crash when attempting to save chunks on windows.
Updated grass and dirt textures.  The now have light speckling and grass is darker than leaves.
Add GlassBlock.  Player starts with 10000, like DebugBlock.
Add Tex.getTextureIndex(int,int) to assist determining a Block's texture index.  Update existing blocks to use for clarity and for easier updating.
Fix Serialization of GlassBlock
Updates from the Code Analyzer; DebugBlock now has .1 health to prevent destroying multiple blocks at once
Merge pull request #13 from warriordog/master

Fix crash when saving level on Windows; New texture for dirt and grass; Add GlassBlock; Easier texture index use in code; Fix issues detected by IDE Code Analysis
Added note to look at Issues
Added getName method to Block
Added dirt block (to fix stacked grass weirdness in the future)

Added getName() method to blocks to return the name of that block
Merge pull request #17 from Cactose/master

+Dirt Block + getName() method in Block class
moving files around

finished mavenising the project. Also forced the creation of the state directory if it did not exist

fixed the pom to allow exec and updated the readme

removed the eclipse project files

updated the gitignore

removed uncessary build stuff

removed unneeded setup stuff
Merge branch 'sinjax-master'

Conflicts:
	hexel.config
	src/main/java/Hexel/generation/heightMap/SHMCFile.java
	src/main/java/Hexel/rendering/ChunkRenderer.java
	src/main/java/Hexel/rendering/HUD.java
	src/main/resources/img/damage.png.bak
Updates for Maven
Merge remote-tracking branch 'upstream/master'

Conflicts:
	hexel.config
	src/main/java/Hexel/Hexel.java
	src/main/java/Hexel/chunk/ChunkFile.java
	src/main/java/Hexel/generation/heightMap/SHMCFile.java