make autoResize optional. Fixes #2969
Matrix4.setRotationFrom* -> Matrix4.makeRotationFrom* and make them fully destructive as they are already partially destructive.
simplify Object3D matrix construction via use of Matrix4.compose().
optimize Matrix4.compose to remove temporaries and unnecessary matrix multiplication.
Matrix4.compose -> makeFromPositionQuaternionScale, add Matrix4.makeFromPositionEulerScale().
add backwards compatibility stubs with deprecated warnings for Matrix4.setRotationFromEuler/setRotationFromQuaternion/compose
optimize application of scale in Matrix4.makeFromPosition*Scale() - no ifs and fewer multiplies.
Added isCCW in toShapes().
remove inlining in Matrix4.makeFromPosition*Scale() per @WestLangley
Update CircleGeometry.html
Fixed helpers silly bug. Thanks @WestLangley.
CameraHelper refactoring.
Updated builds.
Merge remote-tracking branch 'sh0ot1e/patch-1' into dev
SceneLoader2/SceneExporter2: Added PointLight's distance.
Fixed bug in Phong shader when using normal maps with derivative tangents
Updated builds.
Replaced all http://mrdoob.github.com/three.js/ instances with http://threejs.org/.
SoftwareRenderer: Added support for FaceColors.
Nicer code/approach in ubiquity test.