Eval: smaller bonus values for king placement
Alternative way to calculate passed pawns
Killer simplification (not used score deleted)
Merge branch 'nextkill' into next55

Conflicts:
	Main/Barbarossa.hs
Merge branch 'nextkill' into nextpapa

Conflicts:
	Main/Barbarossa.hs
Small change in time management parameters
Merge branch 'nextpapa' into next55pt

Conflicts:
	Main/Barbarossa.hs
King placement variant (weak)
Introduce eval parameters (different from eval weights)
Eval parameters and weights can be given as command line options
Small simplification in Zobrist random generation
Zobrist key correction for the lost of castle rights
Passed pawn corrected
King position parameter variation
King/pawn race and pawn/pawn race in pawn endgames treated special
Time management depending on previous draft results
Merge branch 'intime' into intpp, correct passed pawns

Conflicts:
	Main/Barbarossa.hs
Separate eval function for pawn end games
Small corrections: pawn endgame, time management
Correct timeout problem