Automatic harmonization of graphics raws with master files.

Modified all tilesets to match the maste files where diferences were
detected in *non-display* elements.

This is an automatic harmonization on changes which were detected
to be safe, and constitutes approximately 30% of the detected
significant, non-display differences between tilesets and the master
files.

The remaining ~70% of mismatches require either human intervention,
or (more likely) smarter code to harmonize them.
Merge branch 'master' into harmonize_raws

* master:
  Update settings program from splinterz/settings
  Added missing spore-tree saplings to many tilesets.
  Updated Masterwork Dwarf Fortress.exe from Splinterz
  Move patch-graphics-from-master.pl into maint-bin
  Spacefox: Cave fungus is no longer invisble.
  Upstream release - 4e
  Exported patch files no longer contain branch merge messages.
  Remove confusing ITEM_ARMOR_LAMELLAR. Lamellar leather armor remains.
  Remove unproduceable 'mail' armor from raws.
show-tileset-diffs.pl - Less context on unified diffs.

This allows for us to make more auto-generated patches. Yay!
More tileset harmonizations.

Automatically generated. All should be safe. Everything uses
the Masterwork tiles as intended behaviour.
show-tileset-diffs.pl - Tweaks and debugging

'ALTTILE' added as a display unit.
Failed patches are emitted with headers.
More understandable signifiance detection code.
More reliable significance detection code.
Even more tileset harmonizations.

Grasses, frequencies, glazes, and more.
show-tileset-diffs: Ignore [BUILD_COLOR] tag
Manual harmonisation of many tilesets

Includes:
    * Cluster size fixing
    * Removal of unused inorganics
    * Creature caste tags
    * Creature alignment tags

All tilesets except Masterwork, Phoebus, and Obsidian Soul affected.
show-tileset-diffs: Ignore DEAD_PICKED_TILE
Manual harmonisation of plant raws across tilesets.

All tilesets except Phoebus, Obsidian Soul, and Masterwork tilesets
are affected.
Adjust positioning of black-caps in ASCII/plant_standard.txt

The plant is the same, but it's been moved to the start of the
file to match the ordering found in the masterwork raws.
Ironhand: Remove pumpkins, sugar-cane, and turnips

These plants exist in no other tilesets, and appear to be
vestigial reminants of an earlier mod.
Merge branch 'master' into harmonize_raws

* master:
  Remove plant_fake.txt from tileset directories.
  patch-graphics-from-master.pl - Ignore already applied patches
  patch-grapics-from-master.pl - Really don't make .rej files

Conflicts:
	MasterworkDwarfFortress/graphics/Matrix/raw/objects/plant_fake.txt
export-patches: Add a DFHack r4 nerfed_diseases export target

This will make thistleknot happy. ;)
Merge branch 'harmonize_raws'

* harmonize_raws:
  Ironhand: Remove pumpkins, sugar-cane, and turnips
  Adjust positioning of black-caps in ASCII/plant_standard.txt
  Manual harmonisation of plant raws across tilesets.
  show-tileset-diffs: Ignore DEAD_PICKED_TILE
  Manual harmonisation of many tilesets
  show-tileset-diffs: Ignore [BUILD_COLOR] tag
  Even more tileset harmonizations.
  show-tileset-diffs.pl - Tweaks and debugging
  More tileset harmonizations.
  show-tileset-diffs.pl - Less context on unified diffs.
  Automatic harmonization of graphics raws with master files.
Turn bogus [UNTOUCHED] tag into a comment.

For GH #41, all tilesets corrected.
Thanks to @splintermind for the spot.
Correct all GOLBINS to GOBLINS.

See GH #41. Thanks again to @splintermind for the spot.
Fix typo of _CLAY to CLAY in inorganic_stone_soil.txt

GH #41. Thanks to @splintermind for the spot.
Add chin-whiskers back onto goats. GH #41

Kinda love this commit msg.  ;)
Remove all obsolete !NOMORECLOTH! lines. GH #41

Farewell, evil elves with your short-skirts and kimonos.