Merge branch 'develop' into feature/opening-scene
added animation controller for robot
import robot with rig for animation
setting up level and robot
designing level
set initial scene to be "opening" scene
added idle animation to robot default state
more blocks!
blocks blocks blocks
enabled meta file generation in project settings
working on player movement
accidentally committed Debug.Log - WOOPS
extracted movement into its own method
updates to scene
Lerp was useless as the input already provides slowly-incremented values
scene changes
Movement speed increases over time as button is held down!
move to max speed then maintain
cleaned up code a bit
added speed drop when button is released