MorphOS first commit
Required changes + working FLV files on ppc systems
Wrong swap function used
Little fix of russian stylistics.
Uninitialized pointer

Compiler complains "may be used uninitialized in this function".
fix alien mind control

allow aliens to select your units even if you've locked them out.
fix alien visibility under some circumstances

like mind control
don't take cover as the last action unless in aggro state.
Initialize pointer to empty string
alter unit exposure to be more in-line with original behaviour

gets rid of the exposedUnits vector, and alters the method regarding
exposure to act as "turns since spotted" rather than "turns to remember
this unit"
massive changes to cover AI procedures

ditches copy contructor and leaky memory in favour of a line calculation
to assess potential visibility. as a result, aliens will now take cover in
more logical positions.

aliens will no longer EVER seek cover as their first or second action, unless
they haven't decided what to do instead.

units that have decided to hide for the turn will take no further action past
getting to cover.

units that are taking cover will turn 180 degrees at the end of their movement
cycle instead of pathfinding for the final turn.
delete timer in InfoboxState
Centre minimap crosshairs properly
rename PsiAction function to PsiButtonAction to avoid confusion
make units store their cover reserve locally
move psionic attacks out of aggro state.

so patrolling aliens can keep on patrolling without being confused by their
psychic powers
fix some warnings
fix that warning too
fix some AI behaviour

forgot to take them OUT of the cover
missed a bracket when interpreting.