add algo for moves telling if cases are accessible or not. Improve some code
update data pos
add notion of Player (contains Perso), Level (list of players+mapArea)
add notion of Player (contains Perso), Level (list of players+mapArea)
add if we can walk on cases
add if we can walk on cases
add dialogs at beginning of leveles
add dialogs at beginning of levels+cannot move on other persos
update dialogs, create xml file to getting enemy data (and code to access this data) and their position by world, little update of world, can load maps 1 and 2 (not finished), entry point to fights
Ajout d'une scene pour gérer les combats (ok pour attaquer/fuite)
Ajout d'une scene pour afficher les stats de tous les persos (non implémenté encore)
Ajout HP/MP max
Signal envoyé quand un perso meurt
Signal envoyé pour changer de joueur
map for tests (named test)
change image path of /tmp to a modifiable in ChainConstants.hpp
add a scene (not filled) to display stats (S button)
signal/slot when a player loses (nothing happens yet except a printf)
remove segfault happening when displaying dialogs at beginning
Add resources
Default values for perso moving.
Delete unused files for displaying stats (another method is used).
Change printf to qDebug.
Add . in include path (windows...)
Change filename for perso datas.
Enable multiplayers (more than 2).
Fight can only be against an opponent close to you.