kind of working quadtree... edge values need fixing
fixed easier to read output
quadtree working almost... must update node_mass correctly
and there now size of the node also works
holy hell those boundarys was a pain... seems to work as intended now
Add parallel world
It builds!
Calculate forces in parallel
Moving bodies to

Shit's not working properlly :S
Parallel simulation working
Merge branch 'master' into parallel_world

Conflicts:
	src/body.cpp
	src/quadtree.cpp
	src/quadtree.hpp
Merge branch 'parallel_world'
Merge branch 'master' into barnes_hut

Conflicts:
	Makefile.am
	src/quadtree.cpp
	src/quadtree.hpp
Return Body ref from operator=