* Added a new malf power: Machine Override will delete the machine and swap it with a mimic, with generated attack stats and the same icon as the machine it has replaced. Effectively making it look like the machine is attacking people.
 * The power will cost the same as overload.
 * Reduced the price and uses of uncommon malf powers so that they can be used when the AI only has 5-10 points left.
Update Malf_Modules.dm

Changed the uses from 2 to 4.
Merge pull request #1575 from Giacom/malf_override

 New Malf Power: Override Machine [CHANGELOG]