change Amateratsu setting sun to axe kick animation.

light mapped god level prefab (works for pro only).
Airship Level updated with textures. Will add animations later.
patriotV texture
Merge branch 'Seth' of https://github.com/chenergy/team-ragnarok into jonathan

Conflicts:
	Assets/Art/Models/Fighters/Amaterasu/Animations/char_ama_axekick.fbx.meta
	Assets/Art/Models/Fighters/PatriotV.meta
	Assets/Resources/Fighters/Fighter_Amaterasu.prefab
	Assets/Scenes/Levels/GodLevel.unity
	Assets/Scripts/Model/Attacks/Amaterasu/Amaterasu_AxeKick.cs
	Assets/Scripts/Model/Attacks/Amaterasu/Amaterasu_SettingSun.cs
	Assets/Scripts/View/UI/UI_Script.cs
add  patriotV animation
updated char/level select.
update Levels

added flying drones in airship level.
added UI elements

fight UI, health bar, portraits, and UI bg
char select portraits and selection overlay
polish char select, polish gui styles

added font, added some inspector values to tweak UI easier
tweake character select names fonts and settings
Merge commit '25654a8340ebe84f7dcf2d4b39992e45290eafc1' into jonathan
Merge branch 'Seth' of https://github.com/chenergy/team-ragnarok into jonathan

Conflicts:
	Assets/Scenes/Levels/2P_CharSelect.unity
	Assets/Scenes/Levels/MechLevel.unity
	ProjectSettings/EditorBuildSettings.asset
Merge commit 'b86c0dc51f630365b49b89e7fe4da55375b7f69b' into jonathan

Conflicts:
	Assets/Scenes/Levels/2P_CharSelect.unity
	Assets/Scenes/Levels/GodLevel.unity
added logo and fixed level integration into ui