E1S2: made Mind Control spell not work on mechanical units
E1S3: fixed a mis-typed closing tag
E1S3: spawn two guardians for Delenethor when he arrives
E1S3: fixed the side 1 attacks Rhaen/transport event filters and added a short delay
E1S3: tweaked line my Rhaen when he's bound for the final time
E1S3: forgot turns over defeat objectives and gold carryover notes
E1S3: added die event for Rhaldir and set his side's income to +4
E1S1: for some reason the income= key in the economy macro was set to "yes" and not "6"
E1S4: Rhaen is a Grand Marshal now, updates his summoning animation image path and starting MUF type
E1S2: fixed Mind Control spell targeting all unit adjacent to side 1. Instead, make it only adjacent to $unit.id