initial
pseudo-digging
small change
anim
adds crack support
examples
spreads animation based on hp
removed throw animation from dig sequence
new village-forest level prototype
WIP2
Merge branch 'master' into village-forest
WIP3
added mountains level WIP
mountains
asian levels
fix tileset
mountains level tileset additions
mountains goodness
village-forest pixel fixes
Merge branch 'master' into break-block

Conflicts:
	src/character_map.lua
	src/maps/village-forest.tmx