made Pull Anchor trigger SailOnAnim. When Anim is done playing, trigger exitGame
Merge branch 'master' into sailOn. this merge brings in proper setGameTitle mechanic from master branch.
added event for when crane is stowed to trigger sailOn animation
Merge branch 'master' into sailOn CLEANUP MERGED deleted stray assets in odysseyAssets, added new release build

Conflicts:
	Flash/ShipOdyssey/src/odysseyAssets/CraneAnimation.fla
	Flash/ShipOdyssey/src/odysseyAssets/CraneAnimation.swf