set keepAlive on pub/sub sockets (infinite timeout) in case we don't see the connection close
Generate keys for different shards
Fix test keys
Generate shard nodes by shard position. Shards are now host/port independent
Implementation of ZREVRANGEBYSCORE command
Binary versions of ZREVRANGEBYSCORE methods, some code cleanup
Compare Tuples based on the element, not the element & score

Set uses equals to compare if the set is already in the set. Redis
Sorted Sets are unique on the value, not the value with the score. The
Tuple.equals should return true when the elements are equal regardless
of what the score is. The score should be used when comparing to another
element in the set to see if it is < or >.
made getShardInfo(byte[]) public
Revert "made getShardInfo(byte[]) public"

This reverts commit 0801b01ccb96ccfd075208d76122dadd4d3f1ac9.
made getShardInfo(byte[]) public
ISSUE 78: Removed logic that waits forever till all shards are connected in ShardedJedisPool
Ensuered that all commands connect at the beginning if necessary.
should always default to Murmur to be consistent everywhere
Merge branch 'MasterSlaveConsistency' of https://github.com/TioBorracho/jedis into TioBorracho-MasterSlaveConsistency
reverted back vetify() as connection checks could be disabled in pool config
fix issue 108, brpoplpush set infinite timeout before waiting for a reply from the server
safe disconnect
made shard iterable in the same order as in config during creation
pipeline return formatted values
multi/exec block return formatted responses
Merge branch 'ordered_shards_iteration' of https://github.com/grdmitro/jedis into grdmitro-ordered_shards_iteration