Start of work for highlighting possible moves to be made by a human player
showPossibleMoves
Problem with shutting down on click - resolved
TODO updated
Cosmetic changes made during writing thesis
Better moveLikely function (for evaluating flat risk)
Better logging (into one file), but done pretty ugly. Minor corrections
git statusRelavtive paths changed to fulfill execution of MinMax.exe form cmdgit status Improved logging, added testing script, added argc & argv support
Stats are Logged into file
Better gradient calculation-begining
Correct risk calculation (previosuly it was calculated in the tree on MAX level instead of MIN level). Also, in getMaxRisk max risks were (temporarily) set to **0.0**
More correct  flat risk calculation - before it was done wrongly
Automated testing
Improved for loop in ms-dos
Added new player - MiddleAIPlayer. Correct bug for argc and argv processing. Changed test.bat script - each iteration has less plays (games) within
Added simple AI players
Bugfix in Half Players
Gradient is not given when games ends and the opponent is on AI level and did make no mistake
Not important things