- Added proof of concept menu (currently this can be classified as aesthetic torture!) in index.html
- Moved the entire game to game.html.
- Added public functions for switching between animations in ModelRender.
- MapParser now nicely formats entity values into JSON objects.
- Added an util class for handling mouse events similiarly to how Keyboard.js handles keyboard events.
- Implemented player-shooting-animation and player-reload-animation in Player.js
- Fixed floating point errors in collision detection
Merge