Fixed a bug with image in DirectionPanel
Working on new rendering routine: CustomizedRenderer.java
GO FIND ICONS!
BeatIt is functional
Find a thread-safe data structure to handle explosion
Worked on explosions~ Now it looks much better than before
Worked on a lot of things: delays, simple animations, dynamic
textlines....
Todo: Look into raycast and start designing the damage equation for
laser rocket
BeatIt game is playable.
TODO: Laser cooldown
Spacecraft is done!
Fixed small bugs
BeatItCustomGame bugs are fixed
Merge remote-tracking branch 'origin/Patrick-Branch' into Game-Rendering

Conflicts:
	Blockadia/bin/components/BuildConfig.class
	Blockadia/bin/components/QueueItem.class
	Blockadia/bin/components/QueueItemType.class
	Blockadia/bin/rules/Spacecraft/CrazySpacecraft$MovementType.class
	Blockadia/bin/rules/Spacecraft/CrazySpacecraft.class
	Blockadia/src/components/BuildConfig.java
	Blockadia/src/rules/Spacecraft/CrazySpacecraft.java
Figure out why there is a nullpointerexception  -_-