GestureEditor layout fixes.
Fixed GestureEditor and TapGestureEditor.
Transform2DGestureBaseEditor.
Deleted SimpleLongPressGesture since it was the same as LongPressGesture.
Removed SimpleFlickGesture since it was the same as FlickGesture.
Renamed MinPointDistance to MinPointsDistance and made it actually matter in SimpleScale and SimpleRotate gestures.
Added editors for all gestures.
Refactored and tested examples.
Moved drawing tools to separate class.
Nice... Unity's GetInstanceID() is not persistant between scene reloads. Rewrote to hold references of Gesture instances.
Custom editor for TouchManager.