Shock damage increase

Hello friends, as some of you know shock damage is near to completely useless. Specifically shocking fury which is resisted many pieces of gear. I've maintained the resistance on robes of disciple but removed it from Ivy circlets which is headgear. Additionally, I've added a 5% shock spell damage increase on regular helm and gauntlets which stacks with plate. This damage is still reduced by resist rings, nerudite armor, and robes of disciple.

Be forewarned players, shock damage is now a bigger threat to wearing plate + gaunts + helm than fire damage!

Also, increased the range of "Faren" touch spells to the range of 3! This change was to encourage the use of touch spell damage in melee fights. Acid touch and holy touch remained at range of 2. I'm hoping this will give mages an option to put on armor,JoFs do good good damage under ama/dement/manaless circumstances.