Added ambient light to the forward rendering methods
Changed startup rendering setting to CULL_QUAD_DEFERRED_LIGHTING
fixed multi-object render frame-rate problem.

Still only renders 1 object
Multi object scene now draws the powerplant within the sponza, still unsure how to move just one object
Adjusted multi-object scene size to be easier to navigate
Added XnbParser project. See top of XnbParser.cpp for instructions on how to use it.
See XnbParser.cpp for XnbParsing instructions
.ipch
Merge branch 'master' of https://github.com/zombiepaladin/Awe into Demo
Prototype multi-object draw scene. draws 2 scenes

	UI is bugged, resize window to fix.