Added empty class Skeleton Fitting
Created empty methods for skeletonFitting
Added ideas on how to implement skeleton fitting
Added TODOLIST and first try for moving joints freely.
Autoformat
Added BVH files
Fix segfault in loading bvh file
Added destructor to free memory to BVH files and more autoformat
Ugly code to render bvh skeleton, it shows nothing
Transform code of drawing bvh files from OpenGL to OSG. Draws lines but
not where they should be.
Fixed rendering bvh files, now it looks like it works
Improved renderization of bvh. Moved bvh files to data folder.
First part of save bvh file implemented.
Second part of save bvh file
Added comments, litle code refactoring
BVH skeleton is now render with cylinder and spheres
Updated diagram
Moved debug function to new debugutil file.
Delete useless include
Simplified rotations to draw BVH file