Move reset_network_objects to multi.c to match D2X
Add unused check_trigger parameter shot to match D2X
Remove unused -DPROGRAM_NAME
Use enum for multiplayer netflag numbers
Make object.c more like D2X
Validate netgame mode index
Realign netflag enum and strings
Fix build break in previous commit
Made hmp->tempo endian-safe
Made credits music fade respect previous music volume
Use program.srcdir, not self.srcdir for Win32PlatformSettings
Make diagnostic_message forward directly to editor_status
Fix font prototype mismatch in SDL-only case

Commit 33bf139002533b2115251e9f391988001dc8fdc3 changed OGL
gr_internal_color_string to take a const char, but left SDL
gr_internal_color_string with non-const char.
Remove extra %i in debugging output
Add editor_status_fmt for printf status messages
Use diagnostic_message directly
Call HUD_init_message_va directly from powerup_basic
Make newdemo_write_string const correct
Add HUD_init_message_literal for preformatted text strings
Fix format string conversion mismatches