Beginning work on spectre_mesh library
Adding initial implementation of the array view implementation and box generation
Adding tangent space and normal calculations. All array types added.
Fixes for the arrays and vertex data generation
Merge remote-tracking branch 'upstream/master' into features/spectre_mesh
Fleshing out mesh library. Adding an example usage and fleshing out the example framework.
Fixed camera in the simple geometry demo. Added a solid color shader for debugging.
Refactoring the MeshGenerator. Committing work to switch branches.
Merge remote-tracking branch 'upstream/master' into features/spectre_mesh
Integrating new MeshImporter
Removing printf debugging from the MeshImporter
Finalizing base MeshGenerator class.
Fixing normals in BoxGenerator. Finalizing the NormalDataBuilder
Implemented SphereGenerator
Matched SphereGenerator style to BoxGenerator, fixed issue with Normal generation
Addressing nits
Merge pull request #3 from toji/sphere-generator

SphereGenerator (Take 2)
Adding texturing shaders
Adding tangent generation
Added cylinder generator